Naglfar

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Naglfar
Naglfar.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 43358
Hull 14200
Shield 24500
Energy 1397
Speed 212

Available from the beginning:
Sensor range increased by 50%.
Maximum capacitor volume increased by 30%.
Missile and missile cassette reloading speed up by 20%.
Effective range of "Guard modules" increased by 50%.


Equipment upon purchase
Weapons
Beam Cannon 17 LaserUp1 Icon.png SpaceMissile Cruise Icon.png
Active modules
RepairDronesLarge Icon.png AdaptiveArmorBoost Icon.png ShieldRestoreLarge Icon.png Pulsar.png
Ship modifiers
Engine RotationThruster Icon.png BoostersOverLoader Icon.png
Capacitor Acceleration coils icon.png
Shield ResistShieldEMP Icon.png ResistShieldKin Icon.png
Hull PassiveArmor Icon.png ResistHullKinetic Icon.png
CPU ScoutScanner Icon.png CoProcessor Icon.png

Special module Army of Hel.png


Buying price DLC



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: UMC
Class: Frigate
Role: Guard
Rank: 16

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Naglfar is a miracle of the Sentinels. Supposedly, such ships were designed for the expedition to sector 1337. Soon after, they disappeared.

Among the mercenaries, it is rumored that a single ship of this kind caused the destruction of an entire UMC station. It returned from the expedition defiled, as if it itself had become an artifact of the Precursors. The people around the artifact were going insane. They were killing themselves to end the suffering.

One mercenary met the Sentinel and survived. He called him Naglfar and became a faithful comrade to him. Since then, other ships of this kind have begun to emerge. Fearless mercenaries are not afraid of rumors and make contact with the ships. Perhaps their minds are also protected from ancient curses.

Unique ship equipment

Weapon

Hand of Helheim

If the enemy is destroyed after being hit, the player’s ship receives damage resistance for some time.

Active module

Defence system Brotherhood

Increases resistance for each ally within a small radius. Additionally, it significantly increases shield damage resistance and accelerates the ship for a short time.

Available equipment

Weapons
Beam Cannon 17 Heavy Blaster 17 Positron Cannon 17 Coil Mortar 17 Mass Driver 17 Dagtnith gun.png Vulcan 17 Destructor 17 Railgun Heavy Icon.png MIRV launcher.jpg Plasma Devastator.jpg Hand of Helheim.jpg

Missile slot
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png Crystal drone (for fight-frig).jpg Module DeathRay Icon.png Anomaly torpedo.jpg

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png Signature Masking.png Spectre Field module.png Gravilasso.jpg Ballistic codebreaker.jpg Missile swarm.jpg Defence system Brotherhood.jpg

Active Multipurpose Modules

ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png InertialStabilizer Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png Acceleration coils icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png CmplxBatt Icon.png CpctrPwrRelay Icon.png

Shield
AddShldGen Icon.png ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png Adaptive shield icon.png SubmatterShield Icon.png 'Conformist' booster.jpg

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png FastMissileRacks Icon.png CompositeArmor Icon.png LightArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Gun adapter.jpg CoProcessor Icon.png 'Confrontation' program.jpg Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
20 50 -10 10 -20 40

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 1397 246 215 14200 24500 181 4000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 212 255 62 61 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
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