Wakizashi AE

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Wakizashi AE
Wakizashi AE.png
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 12722
Hull 4047
Shield 7442
Energy 369
Speed 350

Available from the beginning:
Beacon capture speed increased by 20%.
Available at experience level 2:
Time to weapon heating increased by 33,3%.
Available at experience level 4:
Duration of "ECM modules" increased by 20%.
Available at experience level 8:
Time to weapon heating increased by 20%.


Equipment upon purchase
Weapons
Plasma Gun 17 PlasmaUp1 Icon.png SpaceMissile AAMu Icon.png
Active modules
'Moriarty' virus.jpg Energy Absorber.png Stasis Generator.png System hack module.png
Ship modifiers
Engine RotationThruster Icon.png Shared cooler icon.png
Capacitor EmergencyBarrier Icon.png WeaponCoolant Icon.png
Shield 'Friend-foe' code hacker.jpg AddShldGen Icon.png ResistShieldEMP Icon.png
Hull AutoRepairUnit Icon.png
CPU ProtonWall Icon.png

Special module Ecm mefg.png


Buying price 8990000 Currency credits.png
Selling price 2247500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: Jericho
Class: Interceptor
Role: ECM
Rank: 15

Description

ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.

Despite the high secrecy of the project "Wakizashi", information about it reached the direction of the Technologists. At the Council of Frontier, the representative of Yamato exercised his right to veto the transfer of the secrets of the Family. However, cooperation with Technologists has not been a gift for the Yamato Family. Having a significant amount of data, Technologists were able to reproduce the interceptor, by the way making a number of constructive improvements.

Available equipment

Weapons
Plasma Gun 17 Pulse Laser 17 Shrapnel Cannon 17 RF Blaster 17 Phase Suppressor 17 Skrahgun.png Kinetic Supercharger 17

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png Piercing missiles Gold.png Magnetic mine.jpg SpaceMissile Doomsday Icon.png Module GuidedDron Icon.png SpaceMissile EnergyNullifierField Icon.png Anchor mine.jpg

Active Role Modules
Ion Emitter.png Energy Absorber.png Repair system sabotage.jpg Stasis Generator.png Weapon System Inhibitor.png System hack module.png 'Moriarty' virus.jpg

Active Multipurpose Modules
ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png InertialStabilizer Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png CmplxBatt Icon.png CpctrPwrRelay Icon.png

Shield
AddShldGen Icon.png Multipurpose shield.jpg ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png Adaptive shield icon.png SubmatterShield Icon.png 'Friend-foe' code hacker.jpg

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png FastMissileRacks Icon.png CompositeArmor Icon.png LightArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png CoProcessor Icon.png Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
15 45 -15 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 315 85 61 3345 6150 108 3000 1
2 315 85 61 3647 6704 108 3000 1
3 315 85 61 3780 6950 108 3300 1
4 324 85 63 3780 6950 108 3300 1
5 337 85 65 3881 7134 108 3600 1
6 347 85 67 3948 7258 108 3600 1
7 347 85 67 4015 7319 108 3900 1
8 347 85 67 4015 7319 108 4200 1
9 356 85 69 4047 7381 108 4200 1
10 369 85 71 4047 7442 108 4500 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 339 407 177 114 102 78
2 339 407 177 114 102 78
3 341 409 182 114 102 78
4 341 409 182 114 102 78
5 341 409 182 114 102 78
6 343 412 186 114 102 78
7 346 415 191 114 102 78
8 348 418 196 114 102 78
9 350 420 201 114 102 78
10 350 420 201 114 102 78



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers