Metastable Energy Field Generator: Difference between revisions
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:The ship can't move, use active modules, fire weapons or launch missiles. | :The ship can't move, use active modules, fire weapons or launch missiles. | ||
:When the effect stops, paralyzes enemy ships in range of '''1500''' m. for '''2''' s. | :When the effect stops, paralyzes enemy ships in range of '''1500''' m. for '''2''' s. | ||
:Stacking crowd control effects within ''' | :Stacking crowd control effects within '''30''' s. has diminishing returns. | ||
==Ships which Metastable Energy Field Generator can be installed on== | ==Ships which Metastable Energy Field Generator can be installed on== |
Revision as of 16:38, 27 April 2022
Type: Special module
Description
- Makes the ship invincible for 6 s.
- The ship can't move, use active modules, fire weapons or launch missiles.
- When the effect stops, paralyzes enemy ships in range of 1500 m. for 2 s.
- Stacking crowd control effects within 30 s. has diminishing returns.
Ships which Metastable Energy Field Generator can be installed on
Rank 3: Black Death, Dagger
Rank 4: Dagger AE
Rank 5: Neutron
Rank 7: Stiletto AE
Rank 9: Black Swarm, Spirit, Kris AE
Rank 10: Magnetar
Rank 12: Kevlar Ha, Nodachi EW
Rank 13: Wakizashi
Rank 14: Storm Viking
Rank 15: Wakizashi AE, Karud, Caltrop
Characteristics
Depend on ship's rank (3/4-6/7-9/10-12/13-17).
- Energy consumption: 35/39.7/44.3/49/54 en.
- Recharge: 60 s.