Workshop

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A place, where pilot can manufacture advanced weapons, modules, missiles and ship parts.

Available from 6 clearance level.

Other articles:
Crafting
About resources for workshop:
Raw materials and Parts
About objects in Open Space:
Containers and minerals

Workshop window.

*Crafting

One of game aspects, possibility to manufacture different items, from ammo and missiles to new modules and ships. For manufacturing you need resources.

*Note

Modules and weapons' characteristics are shown without implants, bonuses, modifiers and other buffs.
Weapons' damage is shown for 1 gun (interceptors have 2 guns, long range frigates-6, Object NY18-8 (fire max 4), destroyers-12 (fire max 8), other-4).

Pro Tools

Here you can find Duplicator-a rare artifact that allows you to return to the dock with cargo or to restore your ship and the ships of the allies without cargo. Does not work in PvP modes. Consumed when used.


Weapon systems

Creating of advanced weapon (Mk.5). One of components, needed for it is Mk.4 weapon. Also, here some Mk.1 weapons are created.


Munitions

Creating of advanced Mk.4 ammo.

For thermal weapons

For kinetic wepons

For EM weapons


Missile bay

Secondary weaponry.

Homing

Homing missiles.

Name Icon Ranks
'Doomsday' missile 13-17

Pro Tools

Special weapons for missile compartaments.

Name Icon Ranks Notes
Attack drone (universal) 14-17
Crystal mine 6-10, 9-13, 12-17 Researched on Tai'Kin


Active modules

Require manual activation.

Multipurpose

Modules allowing improved survival in combat.

Name Icon Ranks Notes
Pirate Shield Booster S/M/L Mk.4 9-13
Pirate Multiphase Shield Adapter Mk.4 9-13
Energy converter Mk.1 7-9, 9-13, 12-17
A1MA Mk.1 9-13
Missile reload Mk.1 5-7, 7-11, 10-14, 13-17 Researched on Thar'Ga

Recon

Name Icon Ranks Notes
Phase Modulator Mk.5 10-14, 13-17
Inhibitor crystal Mk.1 6-8, 8-12, 11-17 Researched on Tai'Kin
Crystal-infiltrator Mk.1 7-11, 10-14, 13-17 Researched on Tai'Kin
Satellite crystal Mk.1 7-11, 10-14, 13-17 Researched on Tai'Kin
Harvest crystal Mk.1 7-11, 10-14, 13-17 Researched on Tai'Kin

ECM

Name Icon Ranks
Ion Diffuser Mk.5 8-12, 11-17

Covert Ops

Name Icon Ranks
'Orion' Targeting Complex Mk.5 8-12, 11-17
Pirate 'Orion' Targeting Complex Mk.4 11-17

Tackler

Name Icon Ranks
Target Painter Mk.5 8-12, 11-17

Command

Name Icon Ranks
'Valkyrie' System Mk.5 8-12, 11-17
Harmonic Drive Mk.1 9-13

Gunship

Name Icon Ranks Notes
Aiming Overcharge Mk.5 8-12, 11-17
Pirate Engine Overcharge Mk.4 11-17
Inhibitor swarm Mk.1 4-6, 7-9, 9-13, 12-17 Researched on Thar'Ga
Alien intuition Mk.1 3-7, 6-10, 9-13, 12-17 Researched on Thar'Ga
Crystal drone Mk.1 3-7, 6-10, 9-13, 12-17 Researched on Thar'Ga

Engineering

Name Icon Ranks Notes
Mass Shield Generator Mk.5 8-12, 11-17
Pirate Mass Shield Generator Mk.4 11-17
'Patron' active defence Mk.1 7-11, 10-14, 13-17 Researched on Waz'Got
Gravi-wave Mk.1 7-11, 10-14, 13-17 Researched on Waz'Got
Hull converter Mk.1 10-14, 13-17 Researched on Waz'Got
Emergency repair station Mk.1 13-17 Researched on Waz'Got
Waz'Got battle station Mk.1 13-17 Researched on Waz'Got

Guard

Name Icon Ranks
Missile Shield Mk.5 10-14, 13-17

Long Range

Name Icon Ranks
Weapon Overcharge Mk.5 8-12, 11-17
Reverse Thruster Mk.1 7-9, 9-13, 12-17
Disintegrator modifier Mk.1 9-13

Suppressor Class

Name Icon Ranks Notes
'Tempest' Launcher Mk.1 7-11, 10-14, 13-17
Wormhole projector Mk.1 7-11, 10-14, 13-17
Photon Emitter Mk.1 9-13, 12-17
Gravitational Lens Mk.1 10-14, 13-17
Repelling Beam Mk.1 13-17
Hybrid missile Mk.1 12-17
Destabilizing Field Mk.1 12-17
Isotope Harvester Mk.1 12-17
Remote minelayer Mk.1 12-17
Landing platform Mk.1 9-13, 12-17 Researched on Ze'Ta
Swarm control Mk.1 10-14, 13-17 Researched on Ze'Ta
Devastator beam Mk.1 10-14, 13-17 Researched on Ze'Ta
Jump system "Kapkan" Mk.1 13-17 Researched on Ze'Ta
Crystalline suppressor Mk.1 13-17 Researched on Ze'Ta


Ship modifiers

Modules that will considerably improve your ship's perfomance.

Hull

in progress