Frigates
"Frigates Description Text" + Engineers and Guards have four gun turrets each, while Long Ranges are the only ships armed with six turrets.
Roles
Engineering
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers can build barriers, where allies can hide from enemy fire. In addition, they can use warp gates to transfer the allied ships across long distances. Together with their buildings, Engineering ships serve as a reliable rear guard for their team. They can repair allied ships, restore their shields, while their combat drones can help them cope with enemy attacks from the rear.
Guard
Guards are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. In addition, their active modules can stop the enemy from using afterburner engines, and thus make them easier targets. Guard ships feature strong defences and an enhanced Phase Shield. However, these advantages are offset by the relatively small damage dealt by their main weapons.
Long Range
Long Range "Description Text"
Advice
"Frigate Advice text"
Engineering
"Advice Text"
Guard
"Advice Text"
Long Range
"Advice Text"
Factions
Empire
III Harpy
III Siegfried
IV Iron Harpy
VI Hydra
VI Hydra 2
VI Trooper
VII Acid Hydra
VIII Cerberus
VIII Phoenix
IX Styx
IX Sigurdr
X Garm
XI Minotaur
XII Chiron
XII Atlas
XIII Dragon
XIII Brokk
XIV Naga
XV Archdragon
XV Black Dragon
XV Kraken
Federation
II Raptor
III Raptor-M
III Raptor-M-2
IV Raptor Mk II
VI Alligator-M
VI Honor
VII Alligator Mk II
VII Archelon
VIII Anaconda
VIII Reaper
IX Anaconda-M
IX Valor
XI Grizzly
XII Grizzly-M
XII Polus
XIII Osprey
XIV T-Rex Mk II
XV T-Rex
XV Mammoth
XV Octopus
Jericho
II Zealot
III Palom
IV Zealot AE
VI Templar
VI Crus Q
VII Templar AE
VII Templar S
VIII Crusader
IX Ira Deus
IX Crus S
IX Crus a
XI Tormentor AE
XII Tormentor S
XII Scimitar
XIII Inquisitor
XIV Inquisitor AE
XV Inquisitor S
XV Patriarch
XV Ronin