Workshop
Workshop is a place, where pilot can manufacture advanced weapons, modules, missiles and ship parts.
Available from 6 clearance level.
Other articles:
Crafting
About resources for workshop:
Raw materials and Parts
About objects in Open Space:
Containers and minerals
- Crafting
- One of game aspects, possibility to manufacture different items, from ammo and missiles to new modules and ships. For manufacturing you need resources.
- Note
- Modules and weapons' characteristics are shown without implants, bonuses, modifiers and other buffs.
- Weapons' damage is shown for 1 gun (interceptors have 2 guns, Long Range frigates - 6, Object NY18 - 8 (fire max 4), destroyers - 12 (fire max 8), other - 4).
Pro Tools
Here you can find Duplicator - a rare artifact that allows you to return to the dock with cargo or to restore your ship and the ships of the allies without cargo. Does not work in PvP modes. Consumed when used.
Weapon systems
Creating of advanced weapons (Mk.5). One of components, needed for it is Mk.4 weapon. Most of weapons have Mk.5 version.
Also, here some Mk.1 weapons are created:
Thermal
Name | Icon | Ranks | Notes |
---|---|---|---|
Thi'Lith Beam Mk.1 | 6-8, 8-12, 11-17 | ||
WL 13-EL Emitter Mk.1 | 5-9, 8-12, 11-17 | Researched on Waz'Got | |
Overheating laser Mk.1 | 8-12 | ||
Meson Cannon Mk.1 | 7-11, 10-14, 13-17 | ||
Vacuum resonance laser Mk.1 | 12-17 |
Kinetic
Name | Icon | Ranks | Notes |
---|---|---|---|
'Sk'Rah' Launcher Mk.1 | 7-9, 9-13, 12-17 | ||
Tai'thaq Mk.1 | 7-9, 9-13, 12-17 | Researched on Tai'Kin | |
Thar'kth cannon Mk.1 | 7-9, 9-13, 12-17 | Researched on Thar'Ga | |
Waz'Dum Mk.1 | 8-12, 11-17 | Researched on Waz'Got | |
Th'ak'Len Mk.1 | 5-9, 8-12, 11-17 | ||
"Kai" fission launcher Mk.1 | 8-12, 11-17 | Researched on Ze'Ta | |
Quantum Railgun Mk.1 | 9-13 | ||
Vulcan Mk.1 | 4-6, 7-9, 9-13, 12-17 | ||
Proximity mortar Mk.1 | 6-8, 8-12, 11-17 | ||
Coilgun Mk.1 | 7-11, 10-14, 13-17 | ||
Thermoactive weapon Mk.1 | 12-17 |
EM
Name | Icon | Ranks | Notes |
---|---|---|---|
'T'Har'Ok' beamer Mk.1 | 5-9, 8-12, 11-17 | Researched on Tai'Kin | |
'Tai'al' launcher Mk.1 | 8-12, 11-17 | Researched on Tai'Kin | |
Thar'Ga'tok launcher Mk.1 | 5-9, 8-12, 11-17 | Researched on Thar'Ga | |
'Dag'tnith' Launcher Mk.1 | 7-9, 9-13, 12-17 | ||
Waz'Gul Mk.1 | 8-12, 11-17 | Researched on Waz'Got | |
G'Thar'Du Cannon Mk.1 | 7-9, 9-13, 12-17 | ||
Plasma burster Mk.1 | 8-12, 11-17 | Researched on Ze'Ta | |
Boson Cannon Mk.1 | 9-13 | ||
Compression railgun Mk.1 | 8-12 |
Munitions
Creating of advanced Mk.4 ammo.
For thermal weapons
Name | Icon | Ranks |
---|---|---|
Xenon Lamp Mk.4 | 8-17 | |
Focusing Lens Mk.4 | 8-17 | |
Resonating crystal Mk.4 | 8-17 |
For kinetic wepons
Name | Icon | Ranks |
---|---|---|
Iridium Slugs Mk.4 | 8-17 | |
Explosive Shells Mk.4 | 8-17 | |
Resonating slugs Mk.4 | 8-17 |
For EM weapons
Name | Icon | Ranks |
---|---|---|
Double Deflector Mk.4 | 8-17 | |
Supercooled Charges Mk.4 | 8-17 | |
Resonating charges Mk.4 | 8-17 |
Missile bay
Secondary weaponry.
Homing
Homing missiles.
Name | Icon | Ranks |
---|---|---|
'Doomsday' missile | 13-17 | |
Repair rockets | 13-17 | |
Inhibitor missiles | 13-17 | |
Cluster rockets | 13-17 |
Pro Tools
Special weapons for missile compartaments.
Name | Icon | Ranks | Notes |
---|---|---|---|
Attack drone (multipurpose) | 14-17 | ||
Crystal mine | 6-10, 9-13, 12-17 | Researched on Tai'Kin | |
Heavy repelling drone | 13-17 |
Active modules
Require manual activation.
Multipurpose
Modules allowing improved survival in combat.
Name | Icon | Ranks | Notes |
---|---|---|---|
Pirate Shield Booster S/M/L Mk.4 | 9-13 | ||
Pirate Multiphase Shield Adapter Mk.4 | 9-13 | ||
Energy converter Mk.1 | 7-9, 9-13, 12-17 | ||
A1MA Mk.1 | 9-13 | ||
Missile reload Mk.1 | 5-7, 7-11, 10-14, 13-17 | Researched on Thar'Ga |
Recon
Name | Icon | Ranks | Notes |
---|---|---|---|
Phase Modulator Mk.5 | 10-14, 13-17 | ||
Inhibitor crystal Mk.1 | 6-8, 8-12, 11-17 | Researched on Tai'Kin | |
Crystal-infiltrator Mk.1 | 7-11, 10-14, 13-17 | Researched on Tai'Kin | |
Satellite crystal Mk.1 | 7-11, 10-14, 13-17 | Researched on Tai'Kin | |
Harvest crystal Mk.1 | 7-11, 10-14, 13-17 | Researched on Tai'Kin |
ECM
Name | Icon | Ranks |
---|---|---|
Ion Diffuser Mk.5 | 8-12, 11-17 |
Covert Ops
Name | Icon | Ranks |
---|---|---|
'Orion' Targeting Complex Mk.5 | 8-12, 11-17 | |
Pirate 'Orion' Targeting Complex Mk.4 | 11-17 |
Tackler
Name | Icon | Ranks |
---|---|---|
Target Painter Mk.5 | 8-12, 11-17 |
Command
Name | Icon | Ranks |
---|---|---|
'Valkyrie' System Mk.5 | 8-12, 11-17 | |
Harmonic Drive Mk.1 | 8-12 |
Gunship
Name | Icon | Ranks | Notes |
---|---|---|---|
Aiming Overcharge Mk.5 | 8-12, 11-17 | ||
Pirate Engine Overcharge Mk.4 | 11-17 | ||
Inhibitor swarm Mk.1 | 4-6, 7-9, 9-13, 12-17 | Researched on Thar'Ga | |
Alien intuition Mk.1 | 3-7, 6-10, 9-13, 12-17 | Researched on Thar'Ga | |
Crystal drone Mk.1 | 3-7, 6-10, 9-13, 12-17 | Researched on Thar'Ga |
Engineering
Name | Icon | Ranks | Notes |
---|---|---|---|
Mass Shield Generator Mk.5 | 8-12, 11-17 | ||
Pirate Mass Shield Generator Mk.4 | 11-17 | ||
'Patron' active defence Mk.1 | 7-11, 10-14, 13-17 | Researched on Waz'Got | |
Gravi-wave Mk.1 | 7-11, 10-14, 13-17 | Researched on Waz'Got | |
Hull converter Mk.1 | 10-14, 13-17 | Researched on Waz'Got | |
Emergency repair station Mk.1 | 13-17 | Researched on Waz'Got | |
Waz'Got battle station Mk.1 | 13-17 | Researched on Waz'Got |
Guard
Name | Icon | Ranks |
---|---|---|
Missile Shield Mk.5 | 10-14, 13-17 |
Long Range
Name | Icon | Ranks |
---|---|---|
Weapon Overcharge Mk.5 | 8-12, 11-17 | |
Reverse Thruster Mk.1 | 7-9, 9-13, 12-17 | |
Disintegrator modifier Mk.1 | 8-12 |
Suppressor Class
Name | Icon | Ranks | Notes |
---|---|---|---|
'Tempest' Launcher Mk.1 | 7-11, 10-14, 13-17 | ||
Wormhole projector Mk.1 | 7-11, 10-14, 13-17 | ||
Photon Emitter Mk.1 | 9-13, 12-17 | ||
Gravitational Lens Mk.1 | 10-14, 13-17 | ||
Repelling Beam Mk.1 | 13-17 | ||
Hybrid missile Mk.1 | 12-17 | ||
Destabilizing Field Mk.1 | 12-17 | ||
Isotope Harvester Mk.1 | 12-17 | ||
Remote minelayer Mk.1 | 12-17 | ||
Landing platform Mk.1 | 9-13, 12-17 | Researched on Ze'Ta | |
Swarm control Mk.1 | 10-14, 13-17 | Researched on Ze'Ta | |
Devastator beam Mk.1 | 10-14, 13-17 | Researched on Ze'Ta | |
Jump system "Kapkan" Mk.1 | 13-17 | Researched on Ze'Ta | |
Crystalline suppressor Mk.1 | 13-17 | Researched on Ze'Ta |
Ship modifiers
Modules that will considerably improve your ship's perfomance.
Hull
Special hull modifications
Name | Icon | Ranks | Notes |
---|---|---|---|
Crystal Plates Mk.1 | 6-8, 8-12, 11-17 | ||
Matter Absorber Mk.1 | 3-7, 6-10, 9-13, 12-17 | Researched on Thar'Ga | |
Emergency stasis system Mk.1 | 6-8, 8-12, 11-17 | Researched on Tai'Kin | |
Virtual particle condenser Mk.1 | 3-7, 6-10, 9-13, 12-17 | Researched on Tai'Kin |
Shield
Special shield modifications.
Name | Icon | Ranks | Notes |
---|---|---|---|
Warp-stream detector Mk.1 | 12-17 | ||
Regenerator shield Mk.1 | 5-9, 8-12, 11-17 | Researched on Waz'Got |
Engine
Special engine modifications
Name | Icon | Ranks | Notes |
---|---|---|---|
Augmented Cooler Mk.1 | 12-17 | ||
Signal router Mk.1 | 3-7, 6-10, 9-13, 12-17 | Researched on Thar'Ga | |
Catalyst crystal Mk.1 | 5-9, 8-12, 11-17 | Researched on Tai'Kin | |
Emergency jump Mk.1 | 5-9, 8-12, 11-17 | Researched on Tai'Kin | |
Speed balancer Mk.1 | 8-12, 11-17 | Researched on Ze'Ta |
Capacitor
Special capacitor modifications.
Name | Icon | Ranks | Notes |
---|---|---|---|
Reserve generator Mk.1 | 9-13 | ||
Camouflage shield refractor Mk.1 | 5-9, 8-12, 11-17 | Researched on Tai'Kin |
Computer
Special CPU modifications.
Name | Icon | Ranks | Notes |
---|---|---|---|
Dual-channel repeater Mk.1 | 9-13 | ||
Vulnerability scanner Mk.1 | 12-17 | ||
Matter transformer Mk.1 | 3-7, 6-10, 9-13, 12-17 | Researched on Thar'Ga | |
Warp-targeting Mk.1 | 6-10, 9-13, 12-17 | Researched on Tai'Kin | |
Production optimization Mk.1 | 5-9, 8-12, 11-17 | Researched on Waz'Got | |
Engineering regenerator Mk.1 | 10-14, 13-17 | Researched on Waz'Got | |
Cooling distributor Mk.1 | 9-13, 12-17 | Researched on Waz'Got |
Components
Components for production of modules and ships.
Raw materials
Basic materials, required for production of more complex components.
Parts
Module crafting parts.
Ship Parts
Parts, required for manufacturing of a ship.
Here you can craft parts for manufactured and Ellydium ships.