Difference between revisions of "Fighters"

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[[File:Wolfhound.png|100px|link=Wolfhound]]<br/>XVI [[File:gunship.png|20px|link=Gunship]] [[Wolfhound|<span style="color: #8A2BE2;">Wolfhound</span>]]
 
[[File:Wolfhound.png|100px|link=Wolfhound]]<br/>XVI [[File:gunship.png|20px|link=Gunship]] [[Wolfhound|<span style="color: #8A2BE2;">Wolfhound</span>]]
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[[File:Kirishima.png|100px|link=Kirishima]]<br/>XVII [[File:command.png|20px|link=Command]] [[Kirishima|<span style="color: #8A2BE2;">Kirishima</span>]]
 
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Revision as of 06:34, 17 September 2022

Roles

Gunship

Gunship.pngGunships are suitable for dealing rare but powerful blows to enemy ships. Their special module allows them to temporarily yet dramatically increase their fire-power, speed and manoeuvrability. However, in cool-down periods between the activation of the special module, these ships are more vulnerable than all the other fighters.

Tackler

Tackler.pngTackler's objective is to find and destroy enemy Recon and Covert Ops ships. Using invisibility, tacklers can secretly move through the most dangerous zones in battle. Their high speed enables them to intercept Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

Command

Command.pngCommand ships are the main ships spearheading the offense. Their special Diffusion Shield allows them to safely hide from enemy fire, while decent hull and shield numbers ensure their longevity in battle. Command ships are particularly strong as part of large groups, since their active modules work at improving the efficiency of their allies.

Advice

Fighters are the bread and butter of any fight! With a mix of speed and firepower, they can hit hard and get away fast. Just remember not to get too far away from your team with one -- it's easy for the enemy to focus one ship at a time!

Gunship

With modules to do serious damage then get away quick, gunships are serious damage dealers! They don't get the extra armor the other fighters do, but can easily make up for it with firepower and the ability to be invulnerable for a short period of time. Gunships are best used as either brawlers or flankers -- either way, the extra damage is incredibly useful.

In open space, gunships are very good at fighting. Gunships can boost their speed to get around maps quicker, and increase their firepower to take out a target! Be careful when pirating, however. Gunships have no stealth abilities, so getting away from police or determined players can be very difficult! The best option then is to destroy them as they come.

Tackler

Tacklers are the silent killers. With the ability to cloak for long periods of time, they can easily surprise an enemy! Combined with debilitating debuffs, it's easy for a tackler to take out targets that are far away from their team. With its modules to decrease enemy armor and speed, tacklers are very flexible and can be both support and damage dealers! Just remember that invisibility isn't always available -- and when it is, it doesn't mean invulnerability.

Tacklers are incredible in open space. When taking too much damage, or just when worried, invisibility makes NPCs ignore you completely for as long as it's active! When pirating, the ability to surprise your prey then remove their speed and resistances can be very useful. Cloaking when an encounter goes wrong can make it nearly impossible for retribution, too!

Command

With an incredible number of aura buffs, command ships can easily increase allied effectiveness just by being there. They can increase self and allied damage, speed, and resistances with their many auras -- which makes it easy to be both damage dealer and support. Command ships should stick near their team to have more allies in aura range. Remember to increase speed when moving between beacons, and increase firepower when shooting at enemy ships!

In open space, commands are a good middle ground between speed, tank, and firepower. Just be careful when engaging -- without specialization, it's hard to run away, tank everything, or destroy enemies quickly.

Factions

Empire

Hercules.png
I Gunship.png Hercules

Hercules Rage.png
III Gunship.png Hercules Rage

Dainsleif.png
III Gunship.png Dainsleif

Hercules Arrow.png
IV Command.png Hercules Arrow

Deimos.png
V Gunship.png Deimos

Ghost.png
V Gunship.png Ghost Currency parts.png

Deimos 2.png
VI Gunship.png Deimos 2

Kalah.png
VI Gunship.png Kalah

Phobos.png
VII Gunship.png Phobos

Prometheus.png
VIII Command.png Prometheus

Veils.png
VIII Gunship.png Veils

Achilles.png
IX Gunship.png Achilles

Prometheus X.png
IX Command.png Prometheus X

Nukem I.png
IX Gunship.png Nukem I

Desert Eagle.png
IX Gunship.png Desert Eagle

Prometheus Fire.png
X Gunship.png Prometheus Fire

Castor.png
XI Gunship.png Castor

Spartacus.png
XI Command.png Spartacus

Argonaut.png
XII Gunship.png Argonaut

Orelus.png
XII Gunship.png Orelus

Loki.png
XII Command.png Loki

Apollo.png
XIII Gunship.png Apollo

Aura.png
XIV Command.png Aura

Lightbringer.png
XV Gunship.png Lightbringer

Spark.png
XV Gunship.png Spark

Shark.png
XV Command.png Shark

Mjolnir.png
XV Gunship.png Mjolnir

Granite.png
XVI Command.png Granite

Thor.png
XVI Gunship.png Thor

Federation

Lynx.png
I Tackler.png Lynx

Lynx-M.png
III Tackler.png Lynx-M

Tiger-M15A3.png
III Tackler.png Tiger-M15A3

Lynx Mk II.png
IV Gunship.png Lynx Mk II

Fox.png
V Tackler.png Fox

Fox-M.png
VI Tackler.png Fox-M

Rhi-no.png
VI Tackler.png Rhi-no

Silent Fox.png
VII Tackler.png Silent Fox

Wolf.png
VIII Gunship.png Wolf

Wolf-M.png
IX Gunship.png Wolf-M

Hyena.png
IX Tackler.png Hyena

Bear.png
IX Tackler.png Bear

Parallax.png
IX Tackler.png Parallax

Wolf Mk II.png
X Tackler.png Wolf Mk II

Tiger-M.png
XI Gunship.png Tiger-M

Tiger.png
XI Tackler.png Tiger

Tiger II.png
XII Tackler.png Tiger II

Panther.png
XII Tackler.png Panther

Lion.png
XIII Tackler.png Lion

Stingray.png
XIII Gunship.png Stingray Currency parts.png

Piranha-B2.png
XIV Gunship.png Piranha-B2

Lion Mk II.png
XV Tackler.png Lion Mk II

Rockwell.png
XV Tackler.png Rockwell

Joker.png
XV Gunship.png Joker

Jaguar.png
XV Tackler.png Jaguar

Wolfhound.png
XVI Gunship.png Wolfhound

Irbis.png
XVII Tackler.png Irbis

Jericho

Axe.png
I Command.png Axe

Axe-XS.png
II Command.png Axe-XS

Axe-X.png
III Command.png Axe-X

Black Hort.png
III Command.png Black Hort

Machete.png
IV Tackler.png Machete

Machete AE.png
V Command.png Machete AE

Machete S.png
VI Command.png Machete S

Neuron.png
VI Command.png Neuron

Katana.png
VII Command.png Katana

Katana AE.png
VIII Tackler.png Katana AE

Katana S.png
IX Command.png Katana S

Strong.png
IX Command.png Strong

Dragonfly.png
IX Command.png Dragonfly

Lance.png
X Tackler.png Lance

Lance Bartle.png
XI Tackler.png Lance Bartle

Dart.png
XI Command.png Dart

Sawtooth.png
XI Tackler.png Sawtooth

Lance S.png
XII Command.png Lance S

Flamberge.png
XII Command.png Flamberge

Sword.png
XIII Command.png Sword

Sword AE.png
XIV Tackler.png Sword AE

Sword S.png
XV Command.png Sword S

Excalibur.png
XV Command.png Excalibur

Razor.png
XV Tackler.png Razor

Saw One.png
XV Command.png Saw One

Singularity (ship).png
XVI Tackler.png Singularity

Pilgrim.png
XVI Command.png Pilgrim

Kirishima.png
XVII Command.png Kirishima

Unique

Tornado.png
XVI Gunship.png Tornado

Ellydium

Thar'Ga.png
V - XV Gunship.png Thar'Ga.