Main weapon: Difference between revisions

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The '''main weapon''' of the ship are the guns mounted in the mobile turrets (stationary for the bow ones).
*[[Interceptors]] have 2 guns each.
*[[Fighters]] have 4 guns each.
*[[Frigates]] have 4 guns each (except for Long Range Frigates - 6 guns and [[Object NY18]] - 8 guns).
*[[Destroyers]] have 12 guns each (fires a maximum of 8).
Depending on the type of [[damage]], the weapons are:
*Kinetic. Deal kinetic damage. Especially dangerous for the hull of the ship.
*Electromagnetic. EM damage is dealt. Especially dangerous for the shield of the ship.
*Thermal. Deal thermal damage. They damage equally well the shield and the hull of the ship. Many thermal weapons are lasers - they do not require lead marker when shooting.
Some weapons deal explosive damage, i.e. depending on the size of the target:
*15% on so-called small objects (destroyer parts, some drones);
*66% on interceptors;
*100% on fighters;
*125% on frigates;
*175% on destroyers.
There are also weapons with damage that depends on the size of the target, but is not explosive. For example, the [[Singularity Cannon]]. Such weapons are not affected by the Neurocontroller
"Armadillo" implant (1b) in terms of explosion damage reduction.


{{PageStart}}
===Parameters of weapons===
Some weapons may have unique parameters.
*'''Damage per shot''' - the amount of strength taken from a target with zero resistance to a given weapon's damage type when hit by a projectile from that gun.
*'''Rate of fire''' - the frequency at which the weapon is fired. For laser weapons, it characterizes the frequency of damage dealing. Can't be higher than 600 rounds per minute, for shrapnel weapons - 200 rounds per minute.
*'''Damage per second (DPS)''' - the product of the weapon's damage per shot by its rate of fire per second (rate of fire per minute / 60).
**If a weapon fires each turret in succession, its damage per second and rate of fire will vary in proportion to the number of turrets firing, and its damage per shot will be independent of the number of turrets.
**If a weapon fires all turrets at once, the damage per second and damage per shot will depend on the number of turrets firing, and the rate of fire will not be affected by the number of turrets firing.
*'''Projectile size''' - the larger the size of the projectile, the easier it is to hit targets.
*'''Beam width''' - the width of the damage zone of some laser weapons.
*'''Trigger radius''' (explosive damage weapons only) - the distance from the target at which the weapon's projectile will explode.
*'''Explosion radius''' (explosive damage weapons only) - the radius of the sphere in which the weapon's projectile explodes, dealing damage.
*'''Critical chance''' - the chance that a shot will be critical. It is important to realize that the chance of a shot becoming critical does not depend on whether the previous shot was critical or not.
*'''Critical damage bonus''' - characterizes how much stronger a critical shot is than a normal shot. For example, a 50% bonus means that a critical shot will do 1.5 times more damage. For charged guns, the critical damage of a charged shot is counted from an uncharged shot (critical damage of a charged shot = damage of a charged shot + damage of an uncharged shot * critical damage bonus / 100%).
*'''Projectile speed''' - the distance a projectile travels in one second.
*'''Maneuvering speed''' - the angular velocity of the projectiles of homing weapons.
*'''Optimum firing range''' - the range at which the weapon deals 100% damage (then the damage decreases). It is 75% of the maximum range.
*'''Maximum firing range''' - the maximum range at which the weapon can fire. It is one-third more than the optimal range.
*'''Spread''' - the maximum angle of deviation of the shot path from the axis of aim. When firing weapons with spread, the shot will not hit the aiming point, but some area around it. The probability of a shot hitting a particular point within the spread region is determined by a normal distribution.
*'''Full overheating time''' - is a parameter that limits the firing time.
*'''Cooling time''' - the time from overheating until firing can be resumed.
*'''Penalty for complete overheating''' - if some weapons are completely overheated, they will take noticeably longer to cool down.
*'''Energy consumption''' - most weapons have zero energy consumption. But some use up the energy stored in the ship's capacitor.
*'''Ally ship repairs''' - some engineering frigates' weapons can regenerate the strength of allies, sometimes at the cost of energy.


Guns are the main weapon used by ships. There are 15 different types of guns are in the game, 4 for each ship class - frigate, fighter and interceptor - and 3 that can only be used by specific roles.
===Aiming===
The player performs aiming with a crosshairs marker, which moves around the screen with the mouse. Since any ship has several weapons, they all aim at one point, called the “aiming point”. The distance from the ship to the aiming point is determined as follows:
*If there are no objects at crosshairs, then the aiming point is at a great distance.
*If there is any object of the scene (ship, asteroid, etc.) at crosshairs, then the aiming point is placed on the surface of the object.
*If the object of the scene is not at crosshairs, but near, then the aiming point is placed next to this object.


All guns have infinite ammunition, but most guns firing is limited by heat build up. Firing for too long with weapons that can overheat will cause your weapons to lock up until they have cooled down again!
===Shooting===
Shooting is performed by pressing the appropriate button (LMB).<br>
If you shoot at an enemy without locking him in the crosshairs, he will take 10% less damage.<br>
To effectively hit the enemy and deal full damage to him, he must be taken in the crosshairs by pressing a button (R/MMB by default) or automatically when shooting at him and the Auto-lock setting is enabled.<br>
After that, the lead marker of the enemy will change its appearance.<br>
In order to hit the enemy, you must align the crosshairs with the lead marker.


Information about the other weapons available to ships can be found on the [[Rockets]] and [[Special Weapons]] pages.
===List of weapons===
'''Common''' weapons are available for installation on all ships of the appropriate class and role. <br>
Weapons being '''unique and for premium ships of the same role''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships of the same role of a suitable rank. <br>
'''Unique''' weapons can be installed only on the ship for which they were created. <br>
Weapons by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role.


{{PageSep}}
<!--'''Thermal'''-->
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Thermal'''</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Common''</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Beam Cannon 5.jpg|link=Beam Cannon|Beam Cannon 5|80px]]
[[File:Beam Cannon 9.jpg|link=Beam Cannon|Beam Cannon 8|80px]]
[[File:Beam Cannon 12.jpg|link=Beam Cannon|Beam Cannon 12|80px]]
[[File:Laser_Basic_Icon.png|link=Beam Cannon|Beam Cannon 17 / Pirate beam cannon 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Pulse Laser 7.jpg|link=Pulse Laser|Pulse Laser 7|80px]]
[[File:Pulse Laser 11.jpg|link=Pulse Laser|Pulse Laser 11|80px]]
[[File:Pulse Laser 14.jpg|link=Pulse Laser|Pulse Laser 14|80px]]
[[File:Laser_Economic_Icon.png |link=Pulse Laser|Pulse Laser 17|80px]]
[[File:Pirate Pulse Laser 17.jpg|link=Pulse Laser|Pirate Pulse Laser 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Ion Emitter 9.jpg|link=Ion Emitter|Ion Emitter 9|80px]]
[[File:Ion Emitter 13.jpg|link=Ion Emitter|Ion Emitter 13|80px]]
[[File:Laser_Heavy_Icon.png |link=Ion Emitter|Ion Emitter 17|80px]]
[[File:Pirate Ion Emitter 17.jpg|link=Ion Emitter|Pirate Ion Emitter 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Heavy Blaster 9.jpg|link=Heavy Blaster|Heavy Blaster 9|80px]]
[[File:Heavy Blaster 13.jpg|link=Heavy Blaster|Heavy Blaster 13|80px]]
[[File:Laser_Sniper_Icon.png |link=Heavy Blaster|Heavy Blaster 17 / Pirate Heavy Blaster 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Phase Suppressor 12.jpg|link=Phase Suppressor|Phase Suppressor 12|80px]]
[[File:Phase suppresor gun.png|link=Phase Suppressor|Phase Suppressor 17 / Pirate phase suppressor 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Gravi-Beamer 11.jpg|link=Gravi-Beamer|Gravi-Beamer 11|80px]]
[[File:Gravi-Beamer 14.jpg|link=Gravi-Beamer|Gravi-Beamer 14|80px]]
[[File:Laser_Special_Icon.png |link=Gravi-Beamer|Gravi-Beamer 17 / Pirate gravi-beamer 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Destructor 14.jpg|link=Destructor|Destructor 14|80px]]
[[File:Destructor gun.png|link=Destructor|Destructor 17 / Pirate destructor 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Meson Cannon 11.jpg|link=Meson Cannon|Meson Cannon 11|80px]]
[[File:Meson Cannon 14.jpg|link=Meson Cannon|Meson Cannon 14|80px]]
[[File:Meson cannon icon.png|link=Meson Cannon|Meson Cannon 17 / Pirate Meson cannon 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thilith Beam gun.png|link=Thi'Lith Beam|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Breach Laser.jpg|link=Breach Laser|Breach Laser 12|80px]]
</div>


==Interceptor Guns==
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Unique and for premium ships of the same role''</div>
===Pulse Laser===
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
The Pulse Laser is a short range instant hit thermal weapon. Unlike other lasers, the Pulse Laser is not very accurate, and has significant spread. Mk 3 Pulse Lasers are manufactured by the [[Legion]].
[[File:Focusing laser gun.png|link=Focusing Laser|Focusing Laser 14|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thi'Es beam.jpg|link=Thi'Es beam|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thermal energy burner.jpg|link=Thermal energy burner|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Homing laser.jpg|link=Homing laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Energy smite.jpg|link=Energy smite|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Guided thermosphere.jpg|link=Guided thermosphere|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Branching laser.jpg|link=Branching laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Multiphase laser.jpg|link=Multiphase laser|80px]]
</div>


===Shrapnel Cannon===
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Unique''</div>
The Shrapnel Cannon is a shotgun-like kinetic weapon. If all of the projectiles hit, it does tremendous burst damage, but it suffers from high spread, especially if fired several times in succession. Mk 3 Shrapnel Cannons are available from the [[Techs]].
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Focusing laser gun.png|link=Focusing Laser|Focusing Laser 6|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:WL13 Emitter gun.png|link=WL 13 Emitter|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Vacuum resonance laser.png|link=Vacuum resonance laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Overheating laser.jpg|link=Overheating laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Doppler Laser.jpg|link=Doppler Laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Cryolaser.jpg|link=Cryolaser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Aim-assisted cannon.jpg|link=Aim-assisted cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasmatron.jpg|link=Plasmatron|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Le Claire cannon.jpg|link=Le Claire cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Emitter ML-V2.jpg|link=Emitter ML-V2|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thermo-launcher TL-5.jpg|link=Thermo-launcher TL-5|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Breach Laser.jpg|link=Breach Laser|Breach Laser 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Minelayer 'Sower'.jpg|link=Minelayer 'Sower'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Blaster weapon 'Barred owl'.jpg|link=Blaster weapon 'Barred owl'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:IFG-4622.jpg|link=IFG-4622|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Weapon 'Sonex spear'.jpg|link=Weapon 'Sonex spear'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Laser “Apotheosis-4”.jpg|link=Laser 'Apotheosis-4'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thermal energy burner.jpg|link=Thermal energy burner 'МZ-42'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Dead heart' laser.jpg|link='Dead heart' laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:RF Blaster 'Inferno'.jpg|link=RF Blaster 'Inferno'|80px]]
</div>


===Rapid Fire Blaster===
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Ellydium''</div>
The RF Blaster is a short range, fast firing EM weapon. Mk 3 RF Blasters are available from the [[Vanguard]].
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Излучатель WL 13-EL.jpg|link=WL 13-EL Emitter|80px]]
</div>
</div>
<!--'''Thermal'''-->


===Plasma Cannon===
<!--'''Kinetic'''-->
The Plasma Cannon is the longest range interceptor weapon, but is still only medium range when compared with weapons as a whole. Its main distinguishing feature is that unlike other weapons, it becomes more accurate the longer the fire button is held down, rather than less. The [[Armada]] sell mk 3 Plasma Cannons.
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Kinetic'''</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Common''</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Assault Railgun 2.jpg|link=Assault Railgun|Assault Railgun 2|80px]]
[[File:Assault Railgun 5.jpg|link=Assault Railgun|Assault Railgun 5|80px]]
[[File:Assault Railgun 8.jpg|link=Assault Railgun|Assault Railgun 8|80px]]
[[File:Assault Railgun 12.jpg|link=Assault Railgun|Assault Railgun 12|80px]]
[[File:Railgun_Basic_Icon.png  |link=Assault Railgun|Assault Railgun 17 / Pirate assault railgun 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Shrapnel Cannon 8.jpg|link=Shrapnel Cannon|Shrapnel Cannon 8|80px]]
[[File:Shrapnel Cannon 12.jpg|link=Shrapnel Cannon|Shrapnel Cannon 12|80px]]
[[File:Railgun_Autofire_Icon.png|link=Shrapnel Cannon|Shrapnel Cannon 17|80px]]
[[File:Pirate Shrapnel Cannon 17.jpg|link=Shrapnel Cannon|Pirate Shrapnel Cannon 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Coil Mortar 8.jpg|link=Coil Mortar|Coil Mortar 8|80px]]
[[File:Coil Mortar 12.jpg|link=Coil Mortar|Coil Mortar 12|80px]]
[[File:Railgun_Heavy_Icon.png|link=Coil Mortar|Coil Mortar 17|80px]]
[[File:Boarding Coil Mortar 17.jpg|link=Coil Mortar|Boarding Coil Mortar 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Gauss Cannon 6.jpg|link=Gauss Cannon|Gauss Cannon 6|80px]]
[[File:Gauss Cannon 9.jpg|link=Gauss Cannon|Gauss Cannon 9|80px]]
[[File:Gauss Cannon 13.jpg|link=Gauss Cannon|Gauss Cannon 13|80px]]
[[File:Railgun_Snaiper_Icon.png |link=Gauss Cannon|Gauss Cannon 17|80px]]
[[File:Pirate Gauss Cannon 17.jpg|link=Gauss Cannon|Pirate Gauss Cannon 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Mass Driver 11.jpg|link=Mass Driver|Mass Driver 11|80px]]
[[File:Mass Driver 14.jpg|link=Mass Driver|Mass Driver 14|80px]]
[[File:Mass Driver gun.png|link=Mass Driver|Mass Driver 17 / Pirate mass driver 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Kinetic Supercharger 12.jpg|link=Kinetic Supercharger|Kinetic Supercharger 12|80px]]
[[File:Railgun_Special_Icon.png|link=Kinetic Supercharger|Kinetic Supercharger 17 / Pirate kinetic supercharger 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Railgun_Heavy_Icon.png|link=Proximity mortar|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Coilgun 11.jpg|link=Coilgun|Coilgun 11|80px]]
[[File:Coilgun 14.jpg|link=Coilgun|Coilgun 14|80px]]
[[File:Coil gun icon.png|link=Coilgun|Coilgun 17 / Pirate Coilgun 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Skrahgun.png|link='Sk'Rah' Launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Vulcan 6.jpg|link=Vulcan|Vulcan 6|80px]]
[[File:Vulcan 9.jpg|link=Vulcan|Vulcan 9|80px]]
[[File:Vulcan 13.jpg|link=Vulcan|Vulcan 13|80px]]
[[File:Vulcan 17.jpg|link=Vulcan|Vulcan 17|80px]]
</div>


{{PageSep}}
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Unique and for premium ships of the same role''</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Liquidator-X.jpg|link=Liquidator-X|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Light coil mortar.jpg|link=Light coil mortar|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Railgun_Heavy_Icon.png|link=Gordon's missile launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Railgun_Heavy_Icon.png|link=Destabilizing mortar|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Dazzler' railgun.jpg|link='Dazzler' railgun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Railgun_Heavy_Icon.png|link=Deconstructor cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Draccar' nanobot colony.jpg|link='Draccar' nanobot colony|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Recoil-compensated cannon.jpg|link=Recoil-compensated cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:MIRV launcher.jpg|link=MIRV launcher|80px]]
</div>


==Fighter Guns==
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Unique''</div>
===Assault Railgun===
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
The Assault Railgun is a fast firing, medium range, medium damage kinetic weapon. It is a suitable weapon against most targets, though it doesn't excel in any particular situation. Mk 3 Assault Railguns are made by the [[Raid]] faction.
[[File:Nailer gun.png|link='Nailer' Gun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Drone Marker.png |link=Drone Marker|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Quantum Railgun.jpg|link=Quantum Railgun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thermoactive weapon.png|link=Thermoactive weapon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Geyser.jpg|link=Geyser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:“Thanatos” railgun.jpg|link='Thanatos' railgun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Drone operator "RepK-2".jpg|link=Drone operator 'RepK-2'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Heavy Gauss-cannon G2.jpg|link=Heavy Gauss-cannon G2|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Omega-B missile launcher.jpg|link=Omega-B missile launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Hand of Helheim.jpg|link=Hand of Helheim|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Thunderbolt' launcher.jpg|link='Thunderbolt' launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Shrapnel cannon 'Punisher'.jpg|link=Shrapnel cannon 'Punisher'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Kinetic weapon 'Ripper'.jpg|link=Kinetic weapon 'Ripper'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Kinetic Supercharger 12.jpg|link=Improved kinetic supercharger|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Weapon “S-5607 Tide”.jpg|link=Weapon 'S-5607 Tide'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Missile module 'Trinity'.jpg|link=Missile module 'Trinity'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'CFER-24' nailgun.jpg|link='CFER-24' nailgun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Autocannon 2M-84.jpg|link=Autocannon 2M-84|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Transcompression weapon 'Mesimeri'.jpg|link=Transcompression weapon 'Mesimeri'|80px]]
</div>


Assault Railguns are the only main weapons available to Rank 1 Fighter class ships.
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Ellydium''</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Tai'thaq_mini.jpg|link=Tai'thaq|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thar'kth cannon.jpg|link=Thar'kth cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Waz'Dum 8.jpg|link=Waz'Dum|Waz'Dum 8|80px]]
[[File:Waz'Dum 12.jpg|link=Waz'Dum|Waz'Dum 12|80px]]
[[File:Waz'Dum 17.jpg|link=Waz'Dum|Waz'Dum 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Th'ak'Len 9.jpg|link=Th'ak'Len|Th'ak'Len 9|80px]]
[[File:Th'ak'Len 12.jpg|link=Th'ak'Len|Th'ak'Len 12|80px]]
[[File:Th'ak'Len 17.jpg|link=Th'ak'Len|Th'ak'Len 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:"Kai" fission launcher.jpg|link='Kai' fission launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Yith'Kin launcher.jpg|link=Yith'Kin launcher|80px]]
</div>
</div>
<!--'''Kinetic'''-->


===Gauss Cannon===
<!--'''EM'''-->
The Gauss Cannon is a long range, slow firing kinetic weapon with fast projectile speed. Its long range makes it a good sniping weapon, and its fast projectile speed makes it effective against interceptors, but its low overall damage will leave it struggling to take down heavily tanked ships like frigates. Mk 3 Gauss Cannons are available from the [[Techs]].
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Electromagnetic'''</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Common''</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasma Gun 5.jpg|link=Plasma Gun|Plasma Gun 5|80px]]
[[File:Plasma Gun 8.jpg|link=Plasma Gun|Plasma Gun 8|80px]]
[[File:Plasma Gun 12.jpg|link=Plasma Gun|Plasma Gun 12|80px]]
[[File:Plasmagun_Basic_Icon.png|link=Plasma Gun|Plasma Gun 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:RF Blaster 9.jpg|link=RF Blaster|RF Blaster 9|80px]]
[[File:RF Blaster 13.jpg|link=RF Blaster|RF Blaster 13|80px]]
[[File:Plasmagun_Autofire_Icon.png|link=RF Blaster|RF Blaster 17 / Pirate RF Blaster 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Positron Cannon 7.jpg|link=Positron Cannon|Positron Cannon 7|80px]]
[[File:Positron Cannon 11.jpg|link=Positron Cannon|Positron Cannon 11|80px]]
[[File:Positron Cannon 14.jpg|link=Positron Cannon|Positron Cannon 14|80px]]
[[File:Plasmagun_Sniper_Icon.png|link=Positron Cannon|Positron Cannon 17|80px]]
[[File:Pirate Positron Cannon 14.jpg|link=Positron Cannon|Pirate Positron Cannon 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Singularity Cannon 4-7.jpg|link=Singularity Cannon|Singularity Cannon 4|80px]]
[[File:Singularity Cannon 4-7.jpg|link=Singularity Cannon|Singularity Cannon 7|80px]]
[[File:Singularity Cannon 11.jpg|link=Singularity Cannon|Singularity Cannon 11|80px]]
[[File:Singularity Cannon 14.jpg|link=Singularity Cannon|Singularity Cannon 14|80px]]
[[File:Plasmagun_Heavy_Icon.png|link=Singularity Cannon|Singularity Cannon 17 / Pirate Singularity Cannon 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Flux Phaser 8.jpg|link=Flux Phaser|Flux Phaser 8|80px]]
[[File:Flux Phaser 12.jpg|link=Flux Phaser|Flux Phaser 12|80px]]
[[File:Flux Phaser gun.png|link=Flux Phaser|Flux Phaser 17 / Pirate flux phaser 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Phaser 14.jpg|link=Phaser|Phaser 14|80px]]
[[File:Phaser gun.png|link=Phaser|Phaser 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Turbophaser DN-1.jpg|link=Turbophaser DN-1|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Eclipse' Launcher 12.jpg|link=Eclipse Launcher|'Eclipse' Launcher 12|80px]]
[[File:Plasmagun_Special_Icon.png|link=Eclipse Launcher|'Eclipse' Launcher 17 / 'Dawn' launcher 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Scatter Gun 14.jpg|link=Scatter Gun|Scatter Gun 14|80px]]
[[File:Scattergun icon.png|link=Scatter Gun|Scatter Gun 17 / Pirate scatter gun 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Halo Launcher 11.png|link=Halo Launcher|'Halo' Launcher 11|80px]]
[[File:Halo Launcher 14.jpg|link=Halo Launcher|'Halo' Launcher 14|80px]]
[[File:Halo launcher icon.png|link=Halo Launcher|'Halo' Launcher 17 / Pirate 'Halo' launcher 17|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:G'Thar'Du Cannon.png|link=G'Thar'Du Cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Dagtnith gun.png|link='Dag'tnith' Launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Fuse Blaster.jpg|link=Fuse Blaster|80px]]
</div>


===Singularity Cannon===
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Unique and for premium ships of the same role''</div>
The Singularity Cannon is the opposite of the Gauss Cannon. It fires very slow EM projectiles with a short-to-medium range that do high damage, making it effective against frigates and other slow ships, but difficult to use against speedier opponents. Singularity Cannon blasts are rather large and travel through ships, allowing a degree of area effect damage. Mk 3 Singularity Cannons are sold by the [[Armada]].
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasma minigun.jpg|link=Plasma minigun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasmer.jpg|Plasmer 11|link=Plasmer|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Front blaster.jpg|link=Front blaster|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Bow EM laser.jpg|link=Bow EM laser|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Tracer' plasma gun.jpg|link='Tracer' plasma gun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasma Devastator.jpg|link=Plasma Devastator|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:EM Dissolvers.jpg|link=EM Dissolvers|80px]]
</div>


===Ion Emitter===
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Unique''</div>
The Ion Emitter is an instant-hit laser-like thermal weapon. It lowers the damage resistance of its target while you keep it trained on them. Mk 3 Ion Emitters are available from the [[Wardens]].
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Overclocked blaster gun.png|link=Overclocked Blaster|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Harpoon Plasma Launcher gun.png|link=Harpoon Plasma Launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Torch launcher gun.png|link=Torch Launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Torch launcher gun.png|link=Torch Launcher Mk II|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasmagun_Heavy_Icon.png|link=Boson Cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Compression railgun.jpg|link=Compression railgun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Energy discharger.jpg|link=Energy discharger|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:‘Ignis’ blaster.jpg|link='Ignis' blaster|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Accelerator Gun.jpg|link=Accelerator Gun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Disorient gun.jpg|link=Disorient gun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasma Discharger.jpg|link=Plasma Discharger|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Echo cannon.jpg|link=Echo cannon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Energoplasmer.jpg|link=Energoplasmer|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:EMR-3 launcher.jpg|link=EMR-3 launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Mk-3 plasma gun.jpg|link=Mk-3 plasma gun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Shrapnel weapon "Bear claw".jpg|link=Shrapnel weapon 'Bear claw'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasmer.jpg|Plasmer 17|link=Plasmer|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Fort-4' launcher.jpg|link='Fort-4' launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Langmuir' launcher.jpg|link='Langmuir' launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Weapon “Plasma inductor”.jpg|link=Weapon 'Plasma inductor'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Fury' plasma gun.jpg|link='Fury' plasma gun|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Hybrid blaster 'Alpha-N'.jpg|link=Hybrid blaster 'Alpha-N'|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Star blaster.jpg|link=Star blaster|80px]]
</div>


===Gravi-Beamer===
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">''Ellydium''</div>
The Gravi-beam is an instant-hit laser-like thermal weapon that can only be used by [[Tackler]]s. It lowers the max speed of its target while you keep it trained on them. The [[Armada]] sell Mk 3 Gravi&#8209;beams.
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thar'Ga'tok launcher.jpg|link=Thar'Ga'tok launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'T'Har'Ok' beamer.jpg|link='T'Har'Ok' beamer|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:'Tai'al' launcher.jpg|link='Tai'al' launcher|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Waz'Gul.jpg|link=Waz'Gul|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Plasma burster.jpg|link=Plasma burster|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Yith'Orm weapon.jpg|link=Yith'Orm weapon|80px]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Yith'Ver generator.jpg|link=Yith'Ver generator|80px]]
</div>
</div>
<!--'''EM'''-->


{{PageSep}}
[[Category:Main]]
 
[[Category:Weapons]]
==Frigate Weapons==
===Beam Cannon===
The Beam Cannon is a medium-to-long range instant hit thermal laser. It is easy to use and effective against most opponents, but its damage is not very high. The [[Wardens]] make mk 3 Beam Cannons.
 
Beam Cannons are the only main weapons available to Rank 1 Frigate class ships.
 
===Coil Mortar===
The Coil Mortar is a medium range gun that fires kinetic explosives. The explosives' projectile speed is low, but they do area effect damage. Note that this means the coil mortar will damage the user if used against a target at point blank range. Mk 3 Coil Mortars are available from the [[Raid]] faction.
 
===Positron Cannon===
The Positron Cannon fires high speed, long range EM projectiles with a low rate of fire. The positron cannon can be charged, making it more accurate and more damaging. The [[Vanguard]] manufacture mk 3 Positron Cannons.
 
===Heavy Blaster===
The Heavy Blaster fire a shotgun-like blast of thermal projectiles. Its fire rate increases dramatically the longer the fire button is held down, however while it is being fired its barrels turn slowly, making it difficult to track fast or nearby targets. This allows it to saturate an arc in front of the frigate, but it lacks accuracy and tracking while doing so. If the pilot fires single shots it can track targets better, but its damage will be low. The [[Legion]] sell mk 3 Heavy Blasters.
 
{{PageSep}}
 
==Christmas 2013==
These weapons were available for purchase with credits between 22nd December 2013 - Current Date.
These weapons will be recalled at the end of 'Winter Testing'.
 
===KWP 'Icebolt' 1===
The KWP 'Icebolt' 1 is a long range gun that does kinetic damage. If the projectile collides with a ship it will generate a 40m shrapnel cloud. The shrapnel deals 185 kinetic damage to all ships that pass for 1.5 seconds.
 
===KWP 'Snowstorm' 1===
The KWP 'Snowstorm' 1 is a weapon that damages with EM. If the weapon hits an ally it will restore 225 hull points to all allies in a 200m radius.
 
===KWP 'Freeze Beam' 1===
The KWP 'Freeze Beam' 1 uses thermal damage to take down enemies. The weapon can eventually slow down an enemy up to 67% of its original speed.
 
{{PageSep}}

Latest revision as of 10:03, 25 October 2024

The main weapon of the ship are the guns mounted in the mobile turrets (stationary for the bow ones).

Depending on the type of damage, the weapons are:

  • Kinetic. Deal kinetic damage. Especially dangerous for the hull of the ship.
  • Electromagnetic. EM damage is dealt. Especially dangerous for the shield of the ship.
  • Thermal. Deal thermal damage. They damage equally well the shield and the hull of the ship. Many thermal weapons are lasers - they do not require lead marker when shooting.

Some weapons deal explosive damage, i.e. depending on the size of the target:

  • 15% on so-called small objects (destroyer parts, some drones);
  • 66% on interceptors;
  • 100% on fighters;
  • 125% on frigates;
  • 175% on destroyers.

There are also weapons with damage that depends on the size of the target, but is not explosive. For example, the Singularity Cannon. Such weapons are not affected by the Neurocontroller "Armadillo" implant (1b) in terms of explosion damage reduction.

Parameters of weapons

Some weapons may have unique parameters.

  • Damage per shot - the amount of strength taken from a target with zero resistance to a given weapon's damage type when hit by a projectile from that gun.
  • Rate of fire - the frequency at which the weapon is fired. For laser weapons, it characterizes the frequency of damage dealing. Can't be higher than 600 rounds per minute, for shrapnel weapons - 200 rounds per minute.
  • Damage per second (DPS) - the product of the weapon's damage per shot by its rate of fire per second (rate of fire per minute / 60).
    • If a weapon fires each turret in succession, its damage per second and rate of fire will vary in proportion to the number of turrets firing, and its damage per shot will be independent of the number of turrets.
    • If a weapon fires all turrets at once, the damage per second and damage per shot will depend on the number of turrets firing, and the rate of fire will not be affected by the number of turrets firing.
  • Projectile size - the larger the size of the projectile, the easier it is to hit targets.
  • Beam width - the width of the damage zone of some laser weapons.
  • Trigger radius (explosive damage weapons only) - the distance from the target at which the weapon's projectile will explode.
  • Explosion radius (explosive damage weapons only) - the radius of the sphere in which the weapon's projectile explodes, dealing damage.
  • Critical chance - the chance that a shot will be critical. It is important to realize that the chance of a shot becoming critical does not depend on whether the previous shot was critical or not.
  • Critical damage bonus - characterizes how much stronger a critical shot is than a normal shot. For example, a 50% bonus means that a critical shot will do 1.5 times more damage. For charged guns, the critical damage of a charged shot is counted from an uncharged shot (critical damage of a charged shot = damage of a charged shot + damage of an uncharged shot * critical damage bonus / 100%).
  • Projectile speed - the distance a projectile travels in one second.
  • Maneuvering speed - the angular velocity of the projectiles of homing weapons.
  • Optimum firing range - the range at which the weapon deals 100% damage (then the damage decreases). It is 75% of the maximum range.
  • Maximum firing range - the maximum range at which the weapon can fire. It is one-third more than the optimal range.
  • Spread - the maximum angle of deviation of the shot path from the axis of aim. When firing weapons with spread, the shot will not hit the aiming point, but some area around it. The probability of a shot hitting a particular point within the spread region is determined by a normal distribution.
  • Full overheating time - is a parameter that limits the firing time.
  • Cooling time - the time from overheating until firing can be resumed.
  • Penalty for complete overheating - if some weapons are completely overheated, they will take noticeably longer to cool down.
  • Energy consumption - most weapons have zero energy consumption. But some use up the energy stored in the ship's capacitor.
  • Ally ship repairs - some engineering frigates' weapons can regenerate the strength of allies, sometimes at the cost of energy.

Aiming

The player performs aiming with a crosshairs marker, which moves around the screen with the mouse. Since any ship has several weapons, they all aim at one point, called the “aiming point”. The distance from the ship to the aiming point is determined as follows:

  • If there are no objects at crosshairs, then the aiming point is at a great distance.
  • If there is any object of the scene (ship, asteroid, etc.) at crosshairs, then the aiming point is placed on the surface of the object.
  • If the object of the scene is not at crosshairs, but near, then the aiming point is placed next to this object.

Shooting

Shooting is performed by pressing the appropriate button (LMB).
If you shoot at an enemy without locking him in the crosshairs, he will take 10% less damage.
To effectively hit the enemy and deal full damage to him, he must be taken in the crosshairs by pressing a button (R/MMB by default) or automatically when shooting at him and the Auto-lock setting is enabled.
After that, the lead marker of the enemy will change its appearance.
In order to hit the enemy, you must align the crosshairs with the lead marker.

List of weapons

Common weapons are available for installation on all ships of the appropriate class and role.
Weapons being unique and for premium ships of the same role can only be installed on certain ships purchased for , and on all premium ships of the same role of a suitable rank.
Unique weapons can be installed only on the ship for which they were created.
Weapons by 'Ellydium' technologies can be installed on alien ships, and some - on human ships of suitable role.

Thermal
Common

Beam Cannon 5 Beam Cannon 8 Beam Cannon 12 Beam Cannon 17 / Pirate beam cannon 17

Pulse Laser 7 Pulse Laser 11 Pulse Laser 14 Pulse Laser 17 Pirate Pulse Laser 17

Ion Emitter 9 Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17

Heavy Blaster 9 Heavy Blaster 13 Heavy Blaster 17 / Pirate Heavy Blaster 17

Phase Suppressor 12 Phase Suppressor 17 / Pirate phase suppressor 17

Gravi-Beamer 11 Gravi-Beamer 14 Gravi-Beamer 17 / Pirate gravi-beamer 17

Destructor 14 Destructor 17 / Pirate destructor 17

Meson Cannon 11 Meson Cannon 14 Meson Cannon 17 / Pirate Meson cannon 17

Breach Laser 12

Unique and for premium ships of the same role

Focusing Laser 14

Unique

Focusing Laser 6

Breach Laser 17

Ellydium

Kinetic
Common

Assault Railgun 2 Assault Railgun 5 Assault Railgun 8 Assault Railgun 12 Assault Railgun 17 / Pirate assault railgun 17

Shrapnel Cannon 8 Shrapnel Cannon 12 Shrapnel Cannon 17 Pirate Shrapnel Cannon 17

Coil Mortar 8 Coil Mortar 12 Coil Mortar 17 Boarding Coil Mortar 17

Gauss Cannon 6 Gauss Cannon 9 Gauss Cannon 13 Gauss Cannon 17 Pirate Gauss Cannon 17

Mass Driver 11 Mass Driver 14 Mass Driver 17 / Pirate mass driver 17

Kinetic Supercharger 12 Kinetic Supercharger 17 / Pirate kinetic supercharger 17

Coilgun 11 Coilgun 14 Coilgun 17 / Pirate Coilgun 17

Vulcan 6 Vulcan 9 Vulcan 13 Vulcan 17

Unique and for premium ships of the same role

Unique

Ellydium

Waz'Dum 8 Waz'Dum 12 Waz'Dum 17

Th'ak'Len 9 Th'ak'Len 12 Th'ak'Len 17

Electromagnetic
Common

Plasma Gun 5 Plasma Gun 8 Plasma Gun 12 Plasma Gun 17

RF Blaster 9 RF Blaster 13 RF Blaster 17 / Pirate RF Blaster 17

Positron Cannon 7 Positron Cannon 11 Positron Cannon 14 Positron Cannon 17 Pirate Positron Cannon 17

Singularity Cannon 4 Singularity Cannon 7 Singularity Cannon 11 Singularity Cannon 14 Singularity Cannon 17 / Pirate Singularity Cannon 17

Flux Phaser 8 Flux Phaser 12 Flux Phaser 17 / Pirate flux phaser 17

Phaser 14 Phaser 17

'Eclipse' Launcher 12 'Eclipse' Launcher 17 / 'Dawn' launcher 17

Scatter Gun 14 Scatter Gun 17 / Pirate scatter gun 17

'Halo' Launcher 11 'Halo' Launcher 14 'Halo' Launcher 17 / Pirate 'Halo' launcher 17

Unique and for premium ships of the same role

Plasmer 11

Unique

Plasmer 17

Ellydium