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  • |name = Lightweight Hull |desc = Increases maximum speed and turn speed, but reduces hull strength by '''6.5%'''. ...
    1 KB (150 words) - 12:46, 16 June 2023
  • [[File:Extended hull icon.png |Extended Hull|100px|left]] '''Group:''' Hull modifiers. ...
    722 bytes (86 words) - 07:47, 4 April 2020
  • [[File:Hull converter.jpg |Hull converter|100px|left]] :Reduces hull durability and repairs an ally's hull with a certain ratio. ...
    2 KB (193 words) - 21:48, 29 January 2024
  • |name = Armor-Plated Hull |desc = Increases hull strength, but reduces maximum speed by '''10%'''. ...
    1 KB (142 words) - 11:52, 16 June 2023
  • [[File:Hull restoration system.jpg |Hull restoration system|100px|left]] :Regenerates ship's hull with high speed. ...
    1 KB (173 words) - 08:49, 23 June 2019
  • [[File:Adaptive hull regenerator.jpg |Adaptive hull regenerator|100px|left]] '''Group:''' Hull modifiers. ...
    1 KB (158 words) - 16:36, 27 April 2024

Page text matches

  • [[File:Extended hull icon.png |Extended Hull|100px|left]] '''Group:''' Hull modifiers. ...
    722 bytes (86 words) - 07:47, 4 April 2020
  • |name = Armor-Plated Hull |desc = Increases hull strength, but reduces maximum speed by '''10%'''. ...
    1 KB (142 words) - 11:52, 16 June 2023
  • |desc = Increases hull resistance to all damage types by reducing rotation speed by '''16.7%'''. |group = hull ...
    863 bytes (118 words) - 12:47, 16 June 2023
  • |desc = Increases hull resitance to kinetic damage. |group = hull ...
    1,023 bytes (139 words) - 12:43, 16 June 2023
  • |name = Lightweight Hull |desc = Increases maximum speed and turn speed, but reduces hull strength by '''6.5%'''. ...
    1 KB (150 words) - 12:46, 16 June 2023
  • |desc = Increases energy regeneration speed, but reduces hull resistance to all damage types by '''10''' pts. |group = hull ...
    861 bytes (118 words) - 12:47, 16 June 2023
  • [[File:Adaptive hull regenerator.jpg |Adaptive hull regenerator|100px|left]] '''Group:''' Hull modifiers. ...
    1 KB (158 words) - 16:36, 27 April 2024
  • |desc = When capacitor charge is above '''50'''%, transfers surplus energy to hull repair. |group = hull ...
    1 KB (160 words) - 12:45, 16 June 2023
  • |desc = Increases hull resistance to thermal damage. |group = hull ...
    1 KB (168 words) - 12:40, 16 June 2023
  • '''Group:''' Hull modifiers. :Reduces cooldown of missiles and mines and increases hull resistance to all damage. ...
    909 bytes (102 words) - 09:18, 20 September 2023
  • '''Group:''' Hull modifiers. :Increases hull durability. ...
    990 bytes (108 words) - 10:48, 28 December 2022
  • |group = hull |cost_t4_mk5 = [[Workshop#Hull|Manufacturing]] ...
    856 bytes (112 words) - 12:44, 16 June 2023
  • '''Group:''' Hull modifiers. :Increases hull durability by '''15'''% and hull resistance to all damage by '''20''' pts. ...
    928 bytes (123 words) - 10:53, 28 December 2022
  • '''Group:''' Hull modifiers. :Increases hull resistance. ...
    1 KB (134 words) - 12:48, 16 June 2023
  • |desc = Increases hull strength. |group = hull ...
    1 KB (193 words) - 12:44, 16 June 2023
  • |desc = Increases hull resistance to EM damage. |group = hull ...
    1 KB (196 words) - 12:42, 16 June 2023
  • '''Group:''' Hull modifiers. :If a ship is destroyed in a '''1250''' m. radius, your hull is repaired for '''4''' s. ...
    2 KB (169 words) - 18:34, 16 July 2019
  • [[File:Hull converter.jpg |Hull converter|100px|left]] :Reduces hull durability and repairs an ally's hull with a certain ratio. ...
    2 KB (193 words) - 21:48, 29 January 2024
  • [[File:Hull restoration system.jpg |Hull restoration system|100px|left]] :Regenerates ship's hull with high speed. ...
    1 KB (173 words) - 08:49, 23 June 2019
  • ...e of the drones to the selected ally and the drone restores his shield and hull at the rate of '''50''' pts./s. for '''30''' sec. ...rops below '''30'''%, the drone will restore '''5000''' pts. of shield and hull and then the drone explodes. ...
    1,005 bytes (147 words) - 09:42, 27 January 2023
  • '''Type:''' Additional hull module. '''Group:''' Hull modifiers. ...
    2 KB (203 words) - 22:28, 28 January 2024
  • '''Group:''' Hull modifiers. :Restores hull when [[Metastable Energy Field Generator]] is activated. ...
    1 KB (173 words) - 12:49, 16 June 2023
  • '''Group:''' Hull modifiers. :Surplus energy repairs the hull. ...
    1 KB (132 words) - 10:46, 28 December 2022
  • '''Group:''' Hull modifiers. | [[Workshop#Hull|Manufacturing]] ...
    1 KB (157 words) - 18:29, 16 July 2019
  • :Upon hitting the target nanobots start devouring its {{Tooltip|hull|redirected to shield by implant 9c (Beta-accelerator 'SR Mark 3') or by Mul :Then they restore the hull of all your allies in '''1000''' m. range for '''3''' s. ...
    1 KB (177 words) - 21:59, 29 January 2024
  • '''Group:''' Hull modifiers. :Upon reaching maximum speed, your hull receives thermal damage resistance. ...
    1 KB (123 words) - 12:50, 16 June 2023
  • :Main weapons restore up to '''1500''' hull pts./s. to allied ships on hit. The damage is reduced to '''50'''%. :Hull and shield resistance increases by '''50''' pts. ...
    1 KB (151 words) - 21:25, 29 January 2024
  • '''Group:''' Hull modifiers. :Increases hull resistance to EM damage. ...
    1 KB (168 words) - 12:51, 16 June 2023
  • ...rates hull, but for the next '''10''' s. decreases the incoming shield and hull regeneration by '''60'''%. |Hull repair ...
    1 KB (140 words) - 13:54, 27 January 2023
  • :Reduces hull and shield damage resistance of all enemy ships in '''2200''' m. radius. |Hull and shield resistance reduction ...
    859 bytes (96 words) - 11:27, 28 December 2022
  • '''Group:''' Hull modifiers. :Upon reaching '''90'''% of maximum speed (without afterburners), all hull resistances increase. ...
    2 KB (191 words) - 18:22, 16 July 2019
  • ...han '''75'''% hull, the station disintegrates and repairs '''33'''% of the hull. The damage has to be received within the station's range. |Hull damage resistance ...
    1 KB (166 words) - 15:58, 9 November 2023
  • :Reduces hull damage resistance for all enemies in '''1750''' m. range. |Hull resistance reduction ...
    855 bytes (105 words) - 08:51, 18 July 2019
  • :When activated, the special module boosts shield and hull regeneration for '''18''' s. |Shield and hull regeneration efficiency ...
    956 bytes (100 words) - 09:01, 20 September 2023
  • :Temporarily boosts shield resistance and restores hull, but reduces flight speed by '''20'''%. |Hull repair ...
    1,023 bytes (120 words) - 22:23, 29 January 2024
  • :After launch the drone starts repairing hull of the most damaged ally in a '''300''' m. radius for '''40''' s. Consumes |Drone: hull repairing ...
    971 bytes (121 words) - 15:11, 9 November 2023
  • :Increases hull resistance to all damage types for '''5''' s. |Hull damage resistance ...
    2 KB (173 words) - 07:41, 17 March 2023
  • '''Group:''' Hull modifiers. |[[Workshop#Hull|Manufacturing]] ...
    1,019 bytes (134 words) - 12:34, 28 March 2024
  • ...nual Attack/Repair mode switch. Attack locked target or restore shield and hull. :Drone projectiles reduce hull resistance to all damage by '''5''' pts. each for '''5''' s. ...
    999 bytes (136 words) - 12:11, 6 March 2023
  • ...dies before the end of the effect, the bots return to the ship and restore hull. |Total hull repairs ...
    2 KB (277 words) - 11:46, 3 January 2024
  • ...d module activation teleports the ship to launch position and restores its hull. :Hull is restored in small portions once in '''0,5''' s. ...
    1 KB (183 words) - 07:48, 25 June 2019
  • :Repairs your interceptor's hull over '''1''' s. |Hull repair ...
    2 KB (185 words) - 11:46, 16 June 2023
  • :Reduces the ship's hull durability for '''12''' sec. and makes a selected ally at a distance of ''' |Hull consumption ...
    1 KB (134 words) - 16:25, 27 April 2024
  • ''Hull'' {{PASSIVEMOD HULL | shipRank=5 }} ...
    11 KB (1,241 words) - 09:16, 16 August 2023
  • :The ship jumps to the closest ally in module range and regenerates hull. |Hull repair ...
    1,014 bytes (128 words) - 18:17, 29 June 2019
  • :Upon activation, the ship's hull and shield resistance increases by '''35''' pts. for '''6''' s. ...ght in the cloud cannot use the radar and lose '''35''' pts. of shield and hull resistance. ...
    1 KB (134 words) - 08:52, 20 September 2023
  • :Repairs your frigate's hull for '''1''' s. |Hull repair ...
    2 KB (185 words) - 11:47, 16 June 2023
  • ...ases damage to the locked target if its hull is damaged (damage depends on hull status). ...
    1 KB (128 words) - 08:25, 30 June 2019
  • ...f it and stops the rotation of their weapons. The ship receives shield and hull resistance while the module is active, along with a slight speed increase. ...creased while their turning speed is reduced. The ship receives shield and hull resistance while the module is active, along with a slight speed increase. ...
    11 KB (1,263 words) - 15:00, 14 March 2024
  • :While the ally is in the module's range, its hull is restored. |Hull repair ...
    1 KB (136 words) - 21:52, 29 January 2024
  • :The station restores shields and hull for allied ships. Station range: '''1750''' m. |Hull repair ...
    1 KB (144 words) - 14:03, 22 July 2020
  • :When shield charge is above '''40'''%, ship hull is restored. |Hull repair ...
    1 KB (137 words) - 09:22, 14 July 2019
  • :Repairs your fighter's hull over '''1''' s. |Hull repair ...
    2 KB (206 words) - 11:47, 16 June 2023
  • :Upon activation detaches '''3''' drones from crystal hull part. ...the module is deactivated manually, survived drones return and repair ship hull. ...
    2 KB (275 words) - 11:42, 3 January 2024
  • ...creased by '''100'''%, the maneuverability is decreased and the shield and hull recovery rate is decreased by '''75'''%. :The ship receives '''30''' pts. of shield and hull resistance while the module is active, along with a speed increase by '''15 ...
    1 KB (150 words) - 14:59, 14 March 2024
  • ...ly or enemy ship is destroyed (not further than '''1750''' m.) repairs the hull of the most damaged ally in '''3000''' m. range and restores own energy. |Hull repair ...
    1 KB (139 words) - 11:34, 28 December 2022
  • :Restores hull strength over '''20''' s. |Hull repair ...
    1 KB (133 words) - 11:23, 30 April 2023
  • '''Group:''' Hull modifiers. |[[Workshop#Hull|Manufacturing]] ...
    1 KB (135 words) - 10:47, 28 December 2022
  • ...rone]]. In this mode, the ship remains stationary and increases shield and hull resistance by '''35''' pts. :The drone restores hull to all allied ships in '''450''' m. range by '''3000''' pts./sec., and all ...
    1 KB (175 words) - 22:00, 26 January 2024
  • :Enables radar invisibility for '''10''' s. and restores ship hull. |Hull repair ...
    1 KB (152 words) - 15:03, 19 November 2020
  • ''Hull'' {{PASSIVEMOD HULL | shipRank=5 }} ...
    12 KB (1,345 words) - 15:22, 14 March 2024
  • :Repairs hull for an ally who picks it up and for every other ally in '''2000''' m. range |Hull repairs to ally who picked pack ...
    2 KB (343 words) - 21:44, 29 January 2024
  • :Deploys a static autonomous repair drone that repairs the hull of the most damaged ally ship in a '''2750''' m. radius for '''30''' s. |Hull repair ...
    1 KB (166 words) - 10:40, 27 January 2023
  • :If a ship dies in a '''1000''' m. range, your hull is repaired by '''4500''' pts. |Hull repair time ...
    2 KB (234 words) - 17:38, 27 April 2024
  • :When hitting the enemy, the gun splits off part of the hull of the ship. :Allies can pick up these parts and increase the maximum strength of their hull at '''5'''%. The bonus is valid for '''60''' s. and can add up to '''5''' t ...
    1 KB (194 words) - 10:29, 26 October 2022
  • ...resistances increase by '''125''' pts. The swarm restores the destroyer's hull by '''400''' pts./s. The swarm doesn't attack enemies. ...00''' m. Increases movement and turn speed by '''10'''% and the shield and hull resistance to all damage by '''10''' pts. ...
    3 KB (461 words) - 12:34, 3 January 2024
  • ...arm boosts the destroyer's speed by '''25'''% and increases its shield and hull's damage resistance by '''40''' pts. :The destroyer's turn speed increases by '''25'''%, while shield and hull damage resistance increases by '''20''' pts. ...
    3 KB (374 words) - 12:36, 3 January 2024
  • :Increases all hull and shield resistances by '''50''' pts. ...
    465 bytes (63 words) - 12:55, 13 February 2020
  • ...reases as the distance to them increases, but the resistance of the ship's hull decreases by '''20''' pts. :After the module is disabled, the hull remains vulnerable for '''2''' s. ...
    1 KB (198 words) - 21:54, 29 January 2024
  • ...y '''65%''' for '''8''' sec, but reduces all resistances of the shield and hull by '''30''' pts. ...
    481 bytes (67 words) - 15:17, 14 March 2024
  • ...age received by ship hull while the module is active is used to regenerate hull. ...
    2 KB (266 words) - 11:43, 3 January 2024
  • ...'40''' m. radius beam burns enemy's shield and deals kinetic damage to his hull. |Hull damage (kinetic) ...
    1 KB (165 words) - 18:30, 3 December 2023
  • :Hull and shield resistances increase by '''100''' pts. The swarm autonomously at :Hull and shield resistances increase by '''25''' pts. The swarm forms a shield w ...
    3 KB (430 words) - 11:37, 3 January 2024
  • Particularly effective against hull. ...
    758 bytes (94 words) - 08:46, 22 June 2019
  • :All enemies in range also lose hull damage resistance. |Hull resistance reduction ...
    2 KB (193 words) - 07:36, 25 June 2019
  • :Increases the shield and hull resistance and increases damage in the radius of '''2500''' m. for you and |Shield and hull resistance ...
    2 KB (221 words) - 16:03, 27 April 2024
  • ===Hull modifier=== :Increases hull durability and hull resistance to all damage. If the hull durability is less than '''50'''%, generates a powerful electromagnetic wav ...
    5 KB (752 words) - 10:28, 27 May 2022
  • |customDesc = Reduces the enemy's hull and shield resistance by '''40''' pts. for '''10''' s. ...
    722 bytes (87 words) - 15:58, 13 November 2023
  • Particularly effective against hull. ...
    832 bytes (108 words) - 08:33, 22 June 2019
  • ...ects a hologram, becomes invisible and invulnerable and restores '''200''' hull per a second. The pilot controls it for a limited time. ...
    687 bytes (100 words) - 16:43, 27 April 2022
  • :When in the cloud, enemies get thermal damage and allies have hull restored (the resulting regeneration value depends on the {{Tooltip|size of |Hull regeneration ...
    2 KB (265 words) - 11:01, 27 January 2023
  • ...e damage of the main weapon for each nearby ally, increases the shield and hull resistance for each nearby ally, speeds up the cooldown of all modules for ...he characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.). ...
    22 KB (2,646 words) - 12:31, 30 April 2024
  • ...c = For '''45''' s., the hit spot leaves a nanodrone capsule that restores hull and shields for the ally that pick it up by '''800''' pts./s. for '''5''' s ...
    791 bytes (104 words) - 15:56, 13 November 2023
  • ...s activated. On the platform, the drones are invincible and regenerate the hull at the rate of '''500''' pts./sec, but their damage is reduced by '''50'''% ...pts. resistance to all types of damage and regenerates '''1'''% of maximum hull durability per second for each ship landed on it. ...
    2 KB (304 words) - 19:42, 3 January 2024
  • *'''Clone: hull durability:''' 14000 pts. ...
    732 bytes (108 words) - 15:32, 9 November 2023
  • |Hull repair (min.) |Hull repair (max.) ...
    2 KB (263 words) - 21:54, 29 January 2024
  • :The ship receives '''30''' pts. of shield and hull resistance while the module is active, along with a speed increase by '''15 ...
    713 bytes (108 words) - 14:59, 14 March 2024
  • |Shield and hull resistance reduction |Shield and hull resistance reduction ...
    2 KB (279 words) - 12:23, 22 December 2023
  • :In addition, the hull repair and restoration of the target ship's shield are reduced by '''50%''' ...
    705 bytes (111 words) - 10:47, 30 April 2023
  • :Improves shield and hull regeneration for allied ships by '''30'''% within a short range. ...
    843 bytes (95 words) - 11:30, 28 December 2022
  • '''Group:''' Hull modifiers. ...
    800 bytes (97 words) - 14:47, 16 July 2019
  • *'''Hull:''' 5205 pts.<br/> ...
    1 KB (136 words) - 14:03, 28 January 2022
  • ...he collision spot for '''45''' s. as a bonus. The bonus restores '''350''' hull pts. per second for '''10''' s. and increases rate of fire,<br> energy rege ...
    906 bytes (131 words) - 15:54, 13 November 2023
  • ...hip is almost destroyed, regenerates '''4000''' shield pts. and '''2520''' hull pts. over '''10''' s. ...
    860 bytes (111 words) - 13:28, 13 February 2020
  • :All ally drones in '''1000''' m. have their damage increased and hull repaired at '''150''' pts./s. ...
    828 bytes (107 words) - 08:03, 18 July 2019
  • :Each projectile hit continuously disintegrates the target's {{Tooltip|hull|redirected to shield by implant 9c (Beta-accelerator 'SR Mark 3') or by Mul :If the disintegration stops, your ship's hull is restored by '''650''' pts. for '''3''' s. ...
    3 KB (480 words) - 22:04, 29 January 2024
  • :When hull durability goes below '''32.5'''%, all enemies in the radius of '''1250''' ...
    920 bytes (114 words) - 16:59, 27 April 2024
  • :Increases the shield and hull resistance to all types of damage, when the ship flies at '''90'''% of its ...
    893 bytes (102 words) - 13:28, 14 March 2024
  • :Increases host's shield and hull resistance for each ally within range for '''7''' s. ...
    897 bytes (108 words) - 13:40, 6 July 2019
  • *Defence mode (hull and shield resistance increases, the swarm attacks nearby enemies); *Protection mode (hull and shield resistance increases, the swarm forms a shield and guards the sh ...
    19 KB (2,438 words) - 12:59, 30 April 2024
  • ==The Spatial scanner & Extended hull== ...ures for Open Space. The scanner shows hidden treasures while the Extended hull offers more cargo space for collecting those treasures. ...
    7 KB (1,115 words) - 12:29, 26 September 2023
  • *'''Hull:''' 3824 pts.<br/> ...
    1,001 bytes (125 words) - 07:54, 24 November 2023
  • ...overy speed by 50%. If a ship is destroyed in a certain radius, the host's hull is repaired. ...On manual deactivation of the module, drones return and repair the ship's hull. ...
    25 KB (3,090 words) - 12:44, 30 April 2024
  • :Passively increases hull resistance to all types of damage by '''20''' pts. and restores it by '''45 ...
    875 bytes (129 words) - 07:54, 24 November 2023
  • |desc = When hull strength is below '''15'''%, the ship automatically becomes invulnerable to ...
    1 KB (201 words) - 12:03, 16 June 2023
  • :Each critical hit additionally damages the hull. |Damage to hull (kinetic) ...
    3 KB (317 words) - 15:07, 13 November 2023
  • ...transformed into a repair kit. Allies can pick it up to restore their own hull and hulls of nearby allies. ...he characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.). ...
    25 KB (3,134 words) - 12:49, 30 April 2024
  • ...offensive divisions. Destroyers have 12 weapon turrets located around the hull and technically do not have “blind spots”, but no more than 8 guns can shoo *Hull resistance +20 pts. ...
    10 KB (1,464 words) - 17:02, 16 December 2023
  • :The enemies' hull and shield repair speed decreases by '''50'''%. ...
    935 bytes (115 words) - 14:06, 22 July 2020
  • :Shield and hull resistance is reduced. ...
    917 bytes (117 words) - 12:28, 16 June 2023
  • | width="45%" | [[File:Legion_small.jpg|link=Legion]] Increase all hull resistance ...e:Tech_small.jpg|link=Techs]]Incoming damage of the selected type restores hull health ...
    6 KB (756 words) - 04:20, 26 April 2018
  • :Hull and shield repair speed in range is reduced by '''95'''%, enemies receive ' ...
    966 bytes (123 words) - 10:36, 27 January 2023
  • ==Hull== ...er components, modules and weapons are mounted. The main parameters of the hull are: ...
    12 KB (1,978 words) - 15:24, 8 August 2021
  • ...he characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.). *If the ship does not use modules weapons for 5 seconds, its hull begins to regenerate at 100 pts/s (receives 50 pts/s due to a debuf). ...
    26 KB (3,187 words) - 12:39, 30 April 2024
  • ...ave the most varied choice of modules, having to choose between shield and hull repair modules or utility modules like the Warp Gate, meaning difficult fit ...particularly their hull strength, while Federation engineers have balanced hull and shields, are faster and have better capacitors.<br/> ...
    9 KB (1,307 words) - 11:43, 22 December 2023
  • :Allies caught in the beam regenerate '''500''' of hull and shield pts. per sec. ...
    972 bytes (127 words) - 18:35, 3 December 2023
  • :Hull repair speed and shield regeneration speed in active zone are reduced by '' ...
    998 bytes (128 words) - 12:09, 27 January 2023
  • :Attacks the enemy with unguided nanodrones dissolving the hull. ...e nanodrones produce a repair kit for '''15''' s. that restores '''2000''' hull pts. for allies within '''250''' m. for '''3''' s. Restoration depends on { ...
    4 KB (563 words) - 14:55, 14 March 2024
  • |Hull Resistance +10pts. |Hull and shield resistance +5pts. ...
    3 KB (457 words) - 15:07, 27 March 2019
  • ...hand in this by trying to escape from the infected sectors. The ship’s old hull was badly damaged, and so it became the carcass on which the new plating fr ...Allies can pick up these parts and increase the maximum strength of their hull. The bonus stacks. ...
    6 KB (840 words) - 17:31, 31 January 2024
  • ...ty or active time expires, the ship takes off. Takeoff recovers '''2500''' hull pts. for '''4''' s. and gives invulnerability for '''1.5''' s. ...
    1 KB (176 words) - 21:45, 29 January 2024
  • :Upon hit, ships lose hull durability, and destroyers lose more. ...
    1 KB (141 words) - 11:46, 16 June 2023
  • :Shield and hull resistance increases for each incoming damage source, but not more than a c ...
    1 KB (138 words) - 12:12, 16 June 2023
  • ...enemy ships. After the collision, it remains as a bonus, regenerating the hull and boosting the parameters of the ship. :Special delivery from Papa Crab! Delivers pizza to an ally, restoring the hull of the ship. After that, protects an ally. ...
    5 KB (705 words) - 16:04, 27 May 2022
  • :The ship receives '''30''' pts. of shield and hull resistance while the module is active, along with a speed increase by '''15 ...
    1,020 bytes (144 words) - 14:59, 14 March 2024
  • :The shield has no damage resistance, but increases hull and shield damage resistance by '''50''' pts. for allies covered by it. ...
    1 KB (140 words) - 14:08, 22 July 2020
  • :The target's hull and shield resistances increase by '''50''' pts. for '''5''' s., while the ...
    1 KB (133 words) - 15:30, 10 April 2020
  • :Reduces the hull and shield resistance of the enemy ships by '''30''' pts. ...
    1 KB (144 words) - 11:20, 19 July 2022
  • ...e gas in a radius of '''1000''' m., which negatively affects the {{Tooltip|hull|redirected to shield by implant 9c (Beta-accelerator 'SR Mark 3') or by Mul ...
    1 KB (175 words) - 13:26, 14 March 2024
  • ...Swarm control|control]] it. With each shot the swarm loses '''8'''% of its hull durability. ...
    1 KB (144 words) - 11:16, 27 January 2023
  • ...arrier ''Freespace'' – the star of the [[Federation]] fleet, with a strong hull, absorbing any rays and multiple-duplicated computer systems, and able to r ...
    1 KB (199 words) - 07:58, 17 May 2018
  • ...the hull (10 pts. every 0.2 sec.) and shields (5 pts. every 0.2 sec.), the hull resistance to thermal damage is increased by 200 pts. ...
    4 KB (521 words) - 21:03, 17 November 2023
  • *6 Tai'Kin cabin hull ...
    2 KB (216 words) - 11:51, 3 January 2024
  • :the drone follows its ship and restores '''300''' pts./sec. of the hull to the owner and all their allies in a '''1500''' m. radius. ...
    1 KB (186 words) - 11:53, 22 December 2023
  • * Hull have lower Kinetic resistance, and it is harder to increase that value thro * Shield is the opposite of hull, high default resistance to kinetic, higher volume of kinetic resistance on ...
    7 KB (1,130 words) - 12:50, 26 September 2023
  • :Drones restore hull to all allies in '''400''' m. radius. Restoration depends on {{Tooltip|targ :''''Dawn' launcher:''' drones restore hull and shield to all allies in a '''400''' m. radius. ...
    3 KB (372 words) - 13:43, 14 March 2024
  • :Landing increases hull resistance to all types of damage by '''80''' pts. ...
    1 KB (185 words) - 11:37, 27 January 2023
  • ...he characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.). *If the ship does not use modules weapons for 5 seconds, its hull begins to regenerate at: ...
    6 KB (937 words) - 18:00, 27 April 2024
  • *7 Tai'Kin cabin hull ...
    2 KB (225 words) - 11:53, 3 January 2024
  • ...in position for '''75''' s. For '''10''' s. the pizza restores '''1050''' hull pts. per second. ...
    1 KB (184 words) - 13:50, 31 March 2022
  • :Increases the shield and hull resistance for each nearby ally by '''60''' pts. ...
    2 KB (242 words) - 17:22, 27 April 2024
  • :Extremely powerful at medium range. Ion radiation gradually reduces target's hull and shield resistances for '''1.6''' s. by up to '''80''' pts. :'''Pirate Ion Emitter:''' ion radiation gradually reduces target's hull and shield resistances for '''1.6''' s. by up to '''50''' pts. In addition, ...
    3 KB (427 words) - 09:29, 18 August 2023
  • ::Increases hull resistance for the host and the nearest ally in range. Active by default. ...
    1 KB (150 words) - 19:35, 12 May 2023
  • You can buy [[Spatial Scanner]] and [[Extended Hull]] for GS. ...ures for Open Space. The scanner shows hidden treasures while the Extended hull offers more cargo space for collecting those treasures. ...
    7 KB (1,088 words) - 15:37, 14 November 2019
  • * Additional hull and shield generators (increased volume of the shield and hull) ...thin 5 seconds the ship did not receive and did not cause damage, then the hull begins to recover at 200 pts per second) ...
    8 KB (1,220 words) - 16:28, 14 March 2024
  • | Increases hull strength by '''25'''%. | Increases hull and shield resistance to all types of damage by '''12''' pts. for each enem ...
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  • ...ume); when shields are depleted, damage will instead be done to the ship's Hull. *HPH (HP Hull): determines amount of hull, when hull HP points are depleted you will meet the God of Respawn screen. ...
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  • |Hull repair per sec. ...
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  • ...building. This is indirectly confirmed by the increased resistance of the hull to high temperatures, since such modifications are made only by the best pi ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...ents when the "damaged" ship at full afterburner is full of holes in their hull. ...
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  • ...ed in '''5''' s. after being hit, the player’s ship receives '''45''' pts. hull damage resistance for '''80''' s. Effect stacks up to '''2''' times. ...
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  • :If the hull durability is below '''15'''%, the ship jumps forward. ...
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  • :Upon hitting an ally, amplifies all their shield and hull restoration by '''75'''% for '''5''' s. ...
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  • ...fter a number of intelligence operations, its design and weaknesses in the hull have been discovered. As a result, the Baron was destroyed together with th ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • *Hull ...solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''Hull modifiers'''</div> ...
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  • |Hull consumption ...
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  • ...d radiation, but after field tests it has been equipped with an additional hull slot in order to provide increased resistance to damage in combat. This shi ...ARMOR_MOD_02 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • :If the beam hits allies, restores their shield and hull. Consumes energy. ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • *5 Tai'Kin cabin hull ...
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  • ...he flight's end crystals fuse into a capsule restoring at least '''6000''' hull pts. ...
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  • :Increases your hull and shield damage resistance for '''7,5''' s. ...
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  • ...ncreases main weapon rate of fire and damage dealt to ships with a damaged hull. ===Hull modifier=== ...
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  • ...te a powerful particle accelerator capable of quickly breaking through the hull of alien ships, but when scientists ran simulations, they came to the concl ...e ship’s survivability allowed it to endure the battle with the alien. The hull of the Imperial fighter was noticeably melted in some places and the vessel ...
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  • |Hull repair ...
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  • *4 Tai'Kin cabin hull ...
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  • :Redirects collision damage and 'Hull damage' effects to shield. ...
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  • ...ed opponents just had to be finished off, this is how fragile the target's hull became. Unfortunately, the Federation was unable to keep information about ...ur surprise knew no bounds. A couple of shots destroyed whole ships. Their hull felt like it was.... made of glass... The shield could not save the ship, a ...
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  • |Hull repair ...
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  • :Makes the target visible to all ships in all conditions, reducing its hull and shield regen efficiency by '''50'''%. ...
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  • :Enemy hull and shield regeneration speed in module range decreases. ...
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  • :Increases resistance of the shield and hull to all damage for each enemy in '''2000''' m. range. ...
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  • ...VIPs. Its shiny and slightly pretentious, according to imperial standards, hull conceals deadly systems of electronic suppression, capable of taking many e ...ng stations, where, under the supervision of armed guards, they opened the hull and captured the crew. ...
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  • |Drone: hull durability ...
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  • |stock_ACTIVE_01 = [[File:Hull restoration system.jpg |link=Hull restoration system|70px]] ...
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  • :Beam weapon. Restores shield and hull. Restoration does not depend on target size. ...
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  • :A shield that activates at hull integrity below '''15'''%. Expires after '''10''' s. ...
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  • ...px]] || <br> Fast And Furious || <br>''Destroy a ship with full shield and hull in less than 6 seconds.'' ...cial module 'Metastable Energy Field Generator' with less than 20% of your hull volume left.'' ...
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  • ...'''10''' s. where allies restore shields and enemies have their shield and hull regeneration speed reduced by '''90'''%. ...
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  • ...nger punch with their native faction weapon damage bonuses, and relying on hull tanking for survival.<br/> * Additional shield generator and hull layer (+10% shield volume and hull strength) ...
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  • ...odification will seriously strengthen the resistance of the shield and the hull of the ship at maximum speed. :Kinetic weapon. Upon hitting an ally, amplifies all their shield and hull restoration. ...
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  • :The module also increases hull and shield resistance to all damage for '''8''' s. ...
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  • :Reduces target's hull and shield resistances to all types of damage. ...
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  • *Increases maximum shield volume, while reducing maximum hull volume. *Critical hits reduce the enemy's total hull resistance by K pts. for G sec. The effect stacks up to D times. ...
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  • ...growing thermal damage depending on target size. The module also increases hull and shield resistance to all damage for '''8''' s. ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • :Launches a colony of crystalline pseudo-organisms, devouring ship {{Tooltip|hull|redirected to shield by implant 9c (Beta-accelerator 'SR Mark 3') or by Mul ...hey pose a mortal danger to the pilot who controls the ship. Damage to the hull leads to depressurization of compartments and, as a result, a painful death ...
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  • :Makes your target visible to anyone from any distance and reduces its hull and shield regeneration. ...
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  • :On activation restores '''4500''' hull pts. to selected ally for '''2''' s. and sends him drone for '''25''' s. (m ...
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  • :Target loses hull durability (redirected to shield by [[implant]] 9-3 (Beta-accelerator "SR M ...
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  • :Passively increases hull resistance for you and your allies. ...
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  • ...s drones accompanying the ship, attacking the enemy and repairing the ship hull for '''30'''% of damage they dealt. ...
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  • :Enhances hull and shield regeneration of allied ships in a small radius. You can place on ...e range is reduced), boost mode (speed is increased, the ship's shield and hull resistance to damage is reduced). ...
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  • ...zing shield''': when the module is activated, the resistance of shield and hull increases for '''8''' s. ...
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  • * Better protection (+10 pts. shield and hull resistances) The Coating Polarizer and Aegis System increase the hull and shield resistances respectively of the command ship and all nearby ship ...
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  • |stock_ACTIVE_01 = [[File:Hull restoration system.jpg |link=Hull restoration system|70px]] ...
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  • ...ply system, operating on the verge of overloading at all times. The ship’s hull also received additional armor. Among other things, the ship has many comba ...system is rumored to be able to get the ship back in service even when the hull is severely damaged, as long as vital on-board equipment remains operationa ...
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  • ...rops below '''30'''%, the drone will restore '''5000''' pts. of shield and hull and then the drone explodes. The emergency repair can happen not more than ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • ...ip has pre-installed modifier slots: 2 engines, 2 capacitors, 3 shields, 1 hull and 1 cpu.'' ===Hull modifier=== ...
    10 KB (1,492 words) - 14:01, 18 March 2022
  • ...hip has pre-installed modifier slots: 3 engines, 2 capacitors, 1 shield, 1 hull and 2 cpu.'' ...y, the wave returns, boosting the attack when it is absorbed by the ship’s hull. The backward wave does no damage. ...
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  • * Huge size (+ 150% to the volume of the hull and shield size in relation to the frigates) ...module is lost, the ship receives additional serious damage, 5-15% of the hull volume for each module, damage is specified in the module description and a ...
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  • :Target's hull loses '''40''' pts. of EM resistance, and the effect stacks up to '''3''' t ...
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  • *The player in all phases - constant hull regeneration (5 pts. every 0.2 s.) and increased damage dealt by the main w ...
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  • ...t advanced technologies in their hands, became interested in the cruiser’s hull. This local strategic post belonging to Mendes is now under the complete co ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...er than their own. For example, if a pyro-emitter is mounted on top of the hull, it will not work in the lower hemisphere. ...EM damage, ''purple'' - other negative effects, ''green'' - effect on the hull, ''blue'' - on the shield, ''orange'' - on the weapons, ''gray'' - other ef ...
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  • ...a dealing additional thermal damage for '''3''' s. and reducing shield and hull regeneration by '''50'''%. ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • *Player - constant hull (10 pts. every 0.2 sec.) and shields (5 pts. every 0.2 sec.) regeneration a ...
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  • ...ip has pre-installed modifier slots: 2 engines, 2 capacitors, 2 shields, 1 hull and 2 cpu.'' ...drones. After a critical hit, nanodrones create a repair kit that restores hull points for allies. ...
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  • ===Hull modifier=== :Reduces cooldown of missiles and mines and increases hull resistance to all damage. You can place only one modifier. ...
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  • :On hitting an ally, restores its shield and hull. Restoration depends on {{Tooltip|target size|interceptor - *0.5; fighter - ...
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  • ...pts. resistance to all types of damage and '''750''' pts./s. of shield and hull repairs. ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...pany, namely [[Swift]]. As a result of many modifications, only the ship's hull remained the same. The main novelty is the modified plasma web. The “Wasp” ...
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  • .... So, unlike Phobos, Achilles has special combination of unique bonuses to hull and shield resistance. ...
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  • ...isitor S]]". Many pilots noted a weak combat balance and the fact that the hull does not withstand hitting from close range. The result of the pilots compl ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • Modification of a successful (albeit expensive) fighter "[[Argonaut]]". The hull was strengthened and an improved power unit was installed, which made the " ...
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  • :Detaches a static drone from the crystal part of the hull that attacks one additional target, dealing '''75'''% of base damage. ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    4 KB (553 words) - 13:05, 20 November 2020
  • ...ey are fully restored. Capacitor inherits resistances from the destroyer's hull. It is also a small object, meaning that only 15% of explosive damage is de ...speed by '''50'''%. If a ship is destroyed in a certain radius, the host's hull is repaired. ...
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  • ...e space, by reducing the weight of armor, for installing improved weapons (hull and shield resistances are lower by 10-20 pts. than other fighters) ...hes a charge in front of the ship (can't aim with aiming reticle), dealing hull dmg (bypasses shields) after an impact - this module is designed to be more ...
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  • ...new weapon shoots plasma bursts generated by coils located in the weapon’s hull. However, the AI went further and added an interesting feature. When the sh ...
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  • ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...oes, we had to sacrifice the power of the shields and the thickness of the hull, but later the scientists decided to install an extra energy synchronizer, ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_03 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...egatively affects their resistances of shield and hull, but increases your hull and shield resistances. ...7''' thermal dmg./sec. over a period of '''12''' seconds. In addition, the hull repair and restoration of the target ship's shield are reduced by '''50%''' ...
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  • ...g the shield the boss turns on a huge disc that deals damage, and when the hull is critically strong it turns on a pulsar for several kilometers and attrac ...
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  • ...hip has pre-installed modifier slots: 1 engine, 3 capacitors, 2 shields, 1 hull and 2 cpu.'' ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    11 KB (1,580 words) - 15:24, 14 March 2024
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • * Thin hull (66.6% of explosive damage) ...negate stealth effects on the target, and reduce the effectiveness of all hull repair and shield regeneration by 50%. Spy drones are a potent debuff to us ...
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  • ...ng boarding. Butchers prefer to use imperial ships because of their robust hull. ...ators and excess cooling, and instead of them, add additional armor to the hull, install spikes or energy cutters and accelerate the engine to a dangerous ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • :Launches a wave of spacetime distortion. Affected ships lose hull durability. Destroyers lose more durability. ...
    5 KB (602 words) - 11:17, 30 April 2023
  • ...issaries and diplomats of the Sentinels are autonomous AI, enclosed in the hull of a powerful combat vehicle — the fighter Singularity. Thanks to having fr ...
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  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • *The player at all stages - constant regeneration of the hull and shields (5 pts. every 0.2 s.). ...
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  • :Great hull health. :Hull and shield health are both very low ...
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  • ...he projectile and detonated during a critical shot. Without destroying the hull, it corrupted the composition of metals and armour lost its protective abil ...
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  • :When it hits an ally, releases nanodrones restoring the ally's hull for '''250''' pts. Restoration depends on {{Tooltip|target size|interceptor ...
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  • ...claim that they were attacked by unidentified vessels. After a hit on the hull, their speed and maneuverability fell to a minimum. Later these unknown shi ...
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  • ...am Cannons on ships smaller than a frigate. But the possibility of precise hull burning and dealing direct damage to the inner structure of an enemy ship a ...
    4 KB (529 words) - 08:07, 18 August 2023
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...'s control and applied when the module is active, is blocked. The target's hull and shield resistances temporarily increase, while the remaining module act ...
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  • ...scientists were able to put composite materials on the Mauler, making the hull stronger. It was developed as a flagship by an experienced officer of Jeric ...
    5 KB (676 words) - 08:16, 21 September 2023
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    5 KB (725 words) - 15:59, 14 March 2024
  • ...hip has pre-installed modifier slots: 1 engine, 2 capacitors, 3 shields, 1 hull and 2 cpu.'' ...ship, dealing thermal damage to enemy ships and reducing their shield and hull resistance. ...
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  • ...in the Empire. Designed to accompany VIPs. The shiny and a bit pretentious hull, at least according to Imperial thought, hides deadly electronic suppressio ...ects a hologram, becomes invisible and invulnerable and restores '''200''' hull per a second. The pilot controls it for a limited time. When approaching th ...
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  • :DF-devices are installed on the target's hull. Evaluating the Deakins damage coefficient. ...
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  • :Reinforced projectiles have an increased temperature and can reduce the hull resistance to thermal damage by '''9''' pts. The effect stacks up to '''5'' ...
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  • *Player at all stages - Constant hull and shield regeneration (40 pts. every 1 s.). ...
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  • *The player at all stages - Constant hull and shield regen (5 pts. every 0.2 seconds) and increased damage dealt by t ...
    4 KB (662 words) - 16:10, 14 March 2024
  • ...hip has pre-installed modifier slots: 1 engine, 2 capacitors, 3 shields, 1 hull and 2 cpu.'' ...ssaries and diplomats of the Sentinels are autonomous AIs, enclosed in the hull of a powerful combat vehicle — the Singularity fighter. Possessing free wil ...
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  • '''Hull''': [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|70px]] ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    5 KB (721 words) - 15:03, 27 April 2022
  • ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...tance of the ship's hull also decreases. After the module is disabled, the hull remains vulnerable for a short time. ...
    11 KB (1,539 words) - 11:06, 30 April 2023
  • ...will be a total of 6 parts of the ship. For the engine, capacitor, shield, hull, computer and ship base. Depending on which ship you want to make, it will ...
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  • ...during a test flight. The use of innovative technology allowed the ship’s hull to withstand several alien shots, and then destroy the crystallid using tra ...onds, the ship can only be damaged by collisions. Decreases the shield and hull regeneration for some time. ...
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  • ...direct reflection of the ideology of the Federation: graceful shape of the hull, expensive materials, high speed and ease of controls. Interceptor design h ...
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  • :Decreases hull and shield resistance to damage for all enemies within a radius of '''2200' ...ance to the target increase by more than '''1000''' m. Passively increases hull resistance to all types of damage by '''20''' pts. and restores it by '''45 ...
    11 KB (1,592 words) - 15:40, 9 November 2023
  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
    11 KB (1,499 words) - 13:00, 28 March 2024
  • ...ip has pre-installed modifier slots: 2 engines, 2 capacitors, 2 shields, 1 hull and 2 cpu.'' :When activated, the special module boosts shield and hull regeneration. Passively increases energy regeneration. You can place only o ...
    11 KB (1,552 words) - 13:27, 11 November 2022
  • ...e thickness of the armor, to install weapons (reduced volume of shield and hull) * Volumetric hull (125% of explosive damage) ...
    10 KB (1,690 words) - 09:10, 11 November 2023
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • |specialAbility2_text = The ship lands on the surface. Landing increases hull resistance to all types of damage. After landing, a high-precision beam dis ...RMOR_MOD_03 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    6 KB (794 words) - 13:21, 16 February 2023
  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • !align=center|Hull converter {{Mk.1}} |align=center|[[File:Hull converter.jpg |link=Hull converter|70px]] ...
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  • ...tion to the hits and started firing at the fighter, but it seemed that its hull was constantly being repaired. As we were told after the retreat, they repa ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • ...ed, strafe and rotation speed). The destroyer receives a scalable bonus to hull regeneration and resistance to all types of damage, depending on the number ...
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  • ...these frigates that can break down is replaced, up to small sectors of the hull. ...
    6 KB (899 words) - 14:38, 27 May 2022
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • ...RMOR_MOD_03 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
    7 KB (1,003 words) - 14:41, 27 May 2022
  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_03 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • Ship model is a [[Dragon]], it has extreme hull tankyness compared to its shield, pulsar at short range that is always acti ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
    8 KB (1,047 words) - 17:31, 31 January 2024
  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
    8 KB (1,072 words) - 13:07, 28 March 2024
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    8 KB (1,077 words) - 08:56, 9 February 2023
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    8 KB (1,097 words) - 17:45, 1 May 2019
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    8 KB (1,094 words) - 13:04, 20 November 2020
  • ...p on your tail, and while targeting the guy who's coming right at you, his hull barely intact. One well placed shot, and you've won the match - if you don' ...
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  • ...kage. Just like in other game modes, green power-ups will repair your ship hull, red ones will increase your damage output, and yellow ones increase your s ...to their non-premium versions. Also you can add cargo slots using Extended Hull module, that adds three additional slots. The maximum number of slots is 16 ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • * Better protection (+20 shield and hull pts.) ...
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  • ...rden Order, created on the basis of GJF-7 "[[Dwarf 2]]". The interceptor's hull is made at the shipyards of the Legion with the prototype, but is sent for ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • Ship model is a [[Dragon]], it has extreme hull tankyness compared to its shield, pulsar at short range that is always acti ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • * Thin hull (66.6% of explosive damage) ...
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  • ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • *Kinetic. Deal kinetic damage. Especially dangerous for the hull of the ship. *Thermal. Deal thermal damage. They damage equally well the shield and the hull of the ship. Many thermal weapons are lasers - they do not require lead mar ...
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  • ...RMOR_MOD_02 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_03 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...RMOR_MOD_03 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • *Weak Hull *Special modifier that redirects collisions and 'hull damage' effects to shield - Multipurpose shield. ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    9 KB (1,171 words) - 13:17, 20 November 2020
  • ...ARMOR_MOD_02 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
    9 KB (1,173 words) - 05:21, 23 October 2019
  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
    9 KB (1,166 words) - 05:37, 23 October 2019
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    9 KB (1,171 words) - 13:15, 20 November 2020
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
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  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
    9 KB (1,188 words) - 14:05, 1 October 2021
  • ...ARMOR_MOD_01 = [[File:LightArmor Icon.png |link=Lightweight Hull|60px]] ...
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  • ...nsumption and energy consumption for afterburners. Also, thanks to the new hull design and the location of the cockpit, it became easier for pilots to perf ...
    9 KB (1,200 words) - 15:23, 10 December 2019
  • ...d be 50,000 (calculated by [shield points]*[1.0+[damage % blocked/100]] + [hull points]*[1.0+[damage % blocked/100]]). In Star Conflict, you will have an E ...rred. Crystal Plates is also recommended by some people. In any case, your Hull modifiers are the most flexible. Regenerative Coating can work with Wounded ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    9 KB (1,209 words) - 13:03, 20 November 2020
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    9 KB (1,221 words) - 12:43, 30 March 2021
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    10 KB (1,465 words) - 11:32, 16 June 2023
  • ..., speed of strafe and rotation by '''50%''' for '''7''' sec. Increases all hull and shield resistances by '''50''' pts. ...
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  • ...RMOR_MOD_01 = [[File:HeavyArmor Icon.png |link=Armor-Plated Hull|60px]] ...
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  • ...a beam in the direction of the ship’s crosshairs, that restores shield and hull for the allied ships. ...
    11 KB (1,591 words) - 17:27, 31 January 2024
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    10 KB (1,485 words) - 09:37, 27 January 2023
  • :Temporarily boosts shield resistance and restores hull, but reduces flight speed. ...
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  • ...Diffusion Shield allows them to safely hide from enemy fire, while decent hull and shield numbers ensure their longevity in battle. Command ships are part ...
    26 KB (3,822 words) - 12:06, 13 May 2024
  • ...hip has pre-installed modifier slots: 2 engines, 3 capacitors, 1 shield, 1 hull and 2 cpu.'' ...
    11 KB (1,536 words) - 10:50, 30 April 2023
  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    11 KB (1,555 words) - 17:53, 31 January 2024
  • ...g method has been redesigned, as it is impossible to destroy the abandoned hull due to the large number of the ship’s crew members. The main components of ...
    12 KB (1,630 words) - 21:40, 29 January 2024
  • ...hip has pre-installed modifier slots: 1 engine, 2 capacitors, 3 shields, 1 hull and 2 cpu.'' ...
    11 KB (1,613 words) - 13:17, 28 March 2024
  • ...ip has pre-installed modifier slots: 2 engines, 2 capacitors, 3 shields, 1 hull and 1 cpu.'' ...
    11 KB (1,572 words) - 09:59, 11 November 2023
  • |Armor-piercing main caliber charges. Increase dreadnought hull damage ...
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  • ...ng the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in ...
    11 KB (1,585 words) - 15:46, 14 March 2024
  • ...hip has pre-installed modifier slots: 1 engine, 2 capacitors, 3 shields, 1 hull and 2 cpu.'' ...orced projectiles have an increased temperature and are able to reduce the hull’s resistance to thermal damage. Effect stacks. ...
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  • *Green = Hull repairs *Also, when hull durability is reduced, Alien ships get additional skills: ...
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  • ...ing -- or to shoot at damaged allies with Eclipse launcher to repair their hull! ...
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  • *Weak Hull ...
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