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__NOTOC__
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Active modules are such modules that the player must activate manually at his chosen point in time. After activation, the module works for some time. Switching off a module can occur manually or automatically, it depends on the mechanics of a particular module.
:'''Active modules''' are such modules that the player must activate manually at his chosen point in time. After activation, the module works for some time. Switching off a module can occur manually or automatically, it depends on the mechanics of a particular module.
:Active modules consume energy for their work. With a lack of energy, both blocking the active module and its premature shutdown are possible.
:The active modules are divided into two parts: the '''role''' and the '''multipurpose''' ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of [[destroyers]].
:'''Common''' modules are available for installation on all ships of a suitable role.
:Modules being '''unique and for premium ships of the same role''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships same role of a suitable rank.
:'''Unique''' modules can only be installed on the ship which they were created for.
:Modules by ''''[[Ellydium]]'''' technologies can be installed on ships of this faction, and some - on basic ships of suitable role.
:'''Destroyer active modules''' can be damaged, but they regenerate their durability over time (recovery rate = module durability / recovery time on destruction). If they are destroyed, they will deal hull damage (parameter ''damage on destruction'') and stop working until they are fully restored. Destroyer active modules inherit resistances from the destroyer's hull. They are also small objects, meaning that only 15% of explosive damage is dealt for them. Destroyer active modules have a speed of rotation. If you change camera direction abruptly, it may take ~1.5 s. for the modules to turn. Destroyer active modules cannot be used in a hemisphere other than their own. For example, if a pyro-emitter is mounted on top of the hull, it will not work in the lower hemisphere.
:'''The colour of the active module icon''' indicates its type of impact: ''red'' means that the module deals thermal damage, ''yellow'' - kinetic, ''blue'' - EM damage, ''purple'' - other negative effects, ''green'' - effect on the hull, ''blue'' - on the shield, ''orange'' - on the weapons, ''gray'' - other effects (acceleration, invulnerability, etc.).
:'''The colour of the bar''' at the bottom of the module icon (in [[Atlas]] - the frame around the module and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.5}} (orange).


Active modules consume energy for their work. With a lack of energy, both blocking the active module and its premature shutdown are possible.
==Types of modules==
 
The active modules are divided into two parts: the role and the multipurpose ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of [[destroyers]].
 
'''Common''' modules are available for installation on all ships of a suitable role. Brief information about some common modules you can read here: <spoiler>
 
==Multipurpose==
 
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|align=center|IR Flares
|align=center|[[File:InfraredContermeasure_Icon.png    |link=IR Flares|70px]]
|align=center|1+
|Deflects guided missiles on activation. Does not affect unguided missiles or mines.
|-
|align=center|Multiphase Shield Adapter
|align=center|[[File:AdaptiveShieldBoost_Icon.png      |link=Multiphase Shield Adapter|70px]]
|align=center|7+
|Greatly increases shield resistances for a short time.
|-
|align=center|Nanocomposite Coating
|align=center|[[File:AdaptiveArmorBoost_Icon.png        |link=Nanocomposite Coating|70px]]
|align=center|4+
|Greatly increases hull resistances for a short time.
|-
|align=center|Shield Booster
|align=center|[[File:ShieldRestoreSmall_Icon.png        |link=Shield Booster S|70px]] [[File:ShieldRestoreMedium_Icon.png      |link=Shield Booster M|70px]] [[File:ShieldRestoreLarge_Icon.png        |link=Shield Booster L|70px]]
|align=center|1+
|Restores some of your shields over 8 seconds.
|-
|align=center|Repair Kit
|align=center|[[File:RepairDronesSmall_Icon.png        |link=Repair Kit S|70px]] [[File:RepairDronesMedium_Icon.png        |link=Repair Kit M|70px]] [[File:RepairDronesLarge_Icon.png        |link=Repair Kit L|70px]]
|align=center|1+
|Instantly restores some of your hull. Has a long cooldown.
|}
 
==[[Covert Ops]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Reactor overload
|[[File:Self_Destruct.png|link=Reactor overload|70px]]
|5+
|Deals heavy damage to nearby enemies.
|-
|Orion Targeting Complex
|[[File:Orion_Targeting_Complex.png|link='Orion' Targeting Complex|70px]]
|3+
|Increase main weapon damage by 90-120% for 5 seconds.
|-
|White Noise Jammer
|[[File:White_Noise_Jammer.png|link='White Noise' Jammer|70px]]
|8+
|Disables your target's targeting system for 12-18 s.
|-
|Adaptive Camo
|[[File:Adaptive_Camo.png|link=Adaptive Camo|70px]]
|6+
|Hides your ship from enemy radar and targeting systems for 20s or until you fire or activate a module.
|-
|Plasma Arc
|[[File:Plasma_Arc.png|link=Plasma Arc|70px]]
|7+
|Deal massive thermal damage to enemies directly in front of you for 3 s.
|}
 
==[[Recon]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Spy Drones
|[[File:Spy_Drones.png                      |link=Spy Drones Container|70px]]
|2+
|Makes your target visible to anyone from any distance and reduces its hull and shield regeneration by 50% for 90 seconds.
|-
|Micro-locator
|[[File:Micro-locator.png                  |link=Micro-locator|70px]]
|7+
|Drops a locator that reveals enemy ships in its range, including stealthed ships, disables cloaking devices within its range and prevents cloaking devices from being activated.
|-
|Phase Modulator
|[[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]
|5+
|Cloaks your ship for a short time, consuming energy to do so.
|-
|Parasitic Remodulator
|[[File:Parasitic_Remodulator.png          |link=Parasitic Remodulator|70px]]
|6+
|Transfers some of the target's shields to you over 8 seconds.
|}
 
==[[ECM]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Energy Absorber
|[[File:Energy_Absorber.png                |link=Energy Absorber|70px]]
|6+
|Transfers energy from your target to your own ship over 5 seconds.
|-
|Weapon System Inhibitor
|[[File:Weapon_System_Inhibitor.png        |link=Weapon System Inhibitor|70px]]
|7+
|Reduces the damage of your target temporarily. 
|-
|Stasis Generator
|[[File:Stasis_Generator.png              |link=Stasis Generator|70px]]
|7+
|Disable your target's weapons, modules and engines for a few seconds.
|-
|Ion Diffuser
|[[File:Ion_Emitter.png                    |link=Ion Diffuser|70px]]
|3+
|Disable your target's weapons and modules for several seconds.
|}
 
==[[Gunship]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Aiming Overcharge
|[[File:Aiming_Overcharge.png              |link=Aiming Overcharge|70px]]
|1+
|Increases your main weapons' critical chance for 12 s.
|-
|Engine Overcharge
|[[File:Engine_Overcharge.png              |link=Engine Overcharge|70px]]
|6+
|Increases your maximum speed by 45% for 12-15 s. or until you use a weapon or missile.
|-
|Combat Reboot
|[[File:Combat_Reboot.png                  |link=Combat Reboot|70px]]
|7+
|Removes all negative effects and briefly grants invulnerability.
|-
|Particle Purge
|[[File:Particle_Purge.png                |link=Particle Purge|70px]]
|7+
|Instantly depletes your shields to deal EM damage to nearby enemies.
|}
 
==[[Command]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|'Aegis' System
|[[File:Aegis_System.png                  |link='Aegis' System|70px]]
|4+
|Increases shield resistances of yourself and nearby allies.
|-
|Coating Polarizer
|[[File:Coating_Polarizer.png              |link=Coating Polarizer|70px]]
|1+
|Increases hull resistances of yourself and nearby allies.
|-
|'Valkyrie' System
|[[File:Valkyrie_System.png                |link='Valkyrie' System|70px]]
|6+
|Increases your and nearby allies' damage by 20-28% for 10 seconds.
|-
|Gravi-scanner
|[[File:Gravi-scanner.png                  |link=Gravi-scanner|70px]]
|7+
|Increases your and nearby allies' speed by 20-26% for 20 seconds.
|}
 
==[[Tackler]]==
 
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Target Painter
|[[File:Target_Painter.png                |link=Target Painter|70px]]
|1+
|Lowers target's shield and hull resistances.
|-
|Engine Suppressor
|[[File:Engine_Suppressor.png|link=Engine Suppressor|70px]]
|4+
|Greatly lowers the target's speed for a short duration.
|-
|Inhibitor Beam
|[[File:Inhibitor_Beam.png    |link=Inhibitor Beam|70px]]
|8+
|Prevents the target from activating afterburners while affected.
|-
|Sentry Drone
|[[File:Sentry_Drone_module.png  |link=Sentry Drone|70px]]
|5+
|Drops a static sentry drone that fires at nearby enemies.
|}
 
==[[Engineering]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Mass Shield Generator
|[[File:Mass_Shield_Generator.png|link=Mass Shield Generator|70px]]
|3+
|Regenerate your and nearby allies' shields.
|-
|Nanodrone Cloud
|[[File:Nanodrone_Cloud.png|link=Nanodrone Cloud|70px]]
|6+
|Repair your and nearby allies' hull.
|-
|Energy Emitter
|[[File:Energy_Emitter.png|link=Energy Emitter|70px]]
|7+
|Regenerate your and nearby allies' energy.
|-
|Autonomous Charging Station
|[[File:Autonomous_Charging_Station.png|link=Autonomous Charging Station|70px]]
|7+
|Drops a drone that regenerates the shields of the most damaged nearby ally.
|-
|Autonomous Repair Station
|[[File:Autonomous_Repair_Station.png|link=Autonomous Repair Station|70px]]
|9+
|Drops a drone that repairs the hull of the most damaged nearby ally.
|-
|Warp Gate
|[[File:Warp_Gate.png|link=Warp Gate|70px]]
|7+
|Deploy a gate that warps allies that use it 5 km. forwards.
|-
|Static Barrier
|[[File:Static_Barrier.png|link=Static Barrier|70px]]
|8+
|Drop a physical barrier directly in front of your ship.
|}
 
==[[Guard]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|Mass Propulsion Inhibitor
|[[File:Mass_Propulsion_Inhibitor.png|link=Mass Propulsion Inhibitor|70px]]
|3+
|Blocks enemy thrusters and afterburners within a 1100-1300 m. radius.
|-
|Signature Masking
|[[File:Signature_Masking.png|link=Signature Masking|70px]]
|9+
|Reduces damage taken from enemies in a 1000-1300 m. radius.
|-
|Missile Shield
|[[File:Missile_Shield.png|link=Missile Shield|70px]]
|5+
|Shoots down nearby enemy missiles.
|-
|Emergency Shield Boost
|[[File:Emergency_Shield_Boost.png|link=Emergency Shield Boost|70px]]
|3+
|Repairs your ship's shield over 20 s.
|-
|Liquid Metal Injector
|[[File:Liquid_Metal_Injector.png |link=Liquid Metal Injector|70px]]
|7+
|Repairs your ship's hull over 20 s.
|-
|Pulsar
|[[File:Pulsar.png|link=Pulsar|70px]]
|6+
|Deals pulses of thermal damage to all enemies in a short radius.
|}
 
==[[Long Range]]==
{| class="wikitable"
!Name
!Icon
!Ranks
!Description
|-
|IR Pulsar
|[[File:IR_Pulsar.png|link=IR Pulsar|70px]]
|8+
|Disables targeting systems of all ships locked on to you for 12 s.
|-
|EM Scattering Field
|[[File:EM_Scattering_Field.png|link=EM Scattering Field|70px]]
|5+
|Makes the user invisible to radar and targeting systems, and protects from negative effects. Ends upon moving.
|-
|Weapon Overcharge
|[[File:Weapon_Overcharge.png|link=Weapon Overcharge|70px]]
|2+
|Increases the damage of the next disintegrator blast or guided torpedo.
|-
|Tachyon Charge
|[[File:Tachyon_Charge.png|link=Tachyon Charge|70px]]
|4+
|Increases the shot speed of the next disintegrator blast or guided torpedo.
|}
</spoiler>
 
Modules being '''unique and for premium ships of the same role (experimental)''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships same role of a suitable rank. About them you can read [https://forum.star-conflict.com/index.php?/forum/181-patches-read-only/ at forum], in patchnotes 1.5.0-1.5.0f and 1.5.2.
 
'''Unique''' modules can only be installed on the ship for which they were created.
 
Modules by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role.
 
The color of the active module icon indicates its type of impact: ''red'' means that the module deals thermal damage, ''yellow'' - kinetic, ''blue'' - EM damage, ''purple'' - other negative effects, ''green'' - impact on the hull, ''blue'' - on the shield, ''orange'' - on the weapons, ''grey'' - other effects (acceleration, invulnerability, etc.).
 
The color of the bar at the bottom of the module icon (in [[Atlas]] - the frame around the module and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.5}} (orange).
 
You can visit [http://wiki.star-conflict.ru/index.php?title=%D0%91%D0%BE%D0%B5%D0%B2%D1%8B%D0%B5_%D0%BC%D0%BE%D0%B4%D1%83%D0%BB%D0%B8 Russian Wiki] for active modules' characteristics.
 
=Types of modules=
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===Multipurpose modules===
===Multipurpose modules===
</div>
</div>
[[File:ShieldRestoreSmall_Icon.png        |link=Shield Booster S|70px]]
[[File:ShieldRestoreSmall_Icon.png        |link=Shield Booster S|70px]]
[[File:ShieldRestoreMedium_Icon.png      |link=Shield Booster M|70px]]
[[File:ShieldRestoreMedium_Icon.png      |link=Shield Booster M|70px]]
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[[File:Blaster turret icon.png            |link=Blaster Turret|70px]]
[[File:Blaster turret icon.png            |link=Blaster Turret|70px]]
[[File:Multiphase shield icon.png        |link=Multiphase shield|70px]]
[[File:Multiphase shield icon.png        |link=Multiphase shield|70px]]
[[File:repelling_beam_icon.png            |link=Repelling Beam|70px]]
'''- for destroyers'''
'''- for destroyers'''


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'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Recon]] modules===
===[[Recon]] modules===
</div>
</div>
[[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]
[[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]
[[File:Spy_Drones.png                    |link=Spy Drones Container|70px]]
[[File:Spy_Drones.png                    |link=Spy Drones Container|70px]]
Line 377: Line 53:


[[File:Nanolocator.jpg                    |link=Nanolocator|70px]]
[[File:Nanolocator.jpg                    |link=Nanolocator|70px]]
[[File:'Ghost' camo system.jpg            |link='Ghost' camo system|70px]]
[[File:'Ghost' camo system.jpg            |link='Ghost' camo system|'Ghost' camo system 6|70px]]
[[File:Teleportation anchor.jpg          |link=Teleportation anchor|70px]]
[[File:Teleportation anchor.jpg          |link=Teleportation anchor|70px]]
[[File:Trampoline.jpg                    |link=Trampoline|70px]]
[[File:Trampoline.jpg                    |link=Trampoline|Trampoline 8|70px]]
[[File:Covert Ops drone.jpg              |link=Covert Ops drone|70px]]
[[File:Covert Ops drone.jpg              |link=Covert Ops drone|70px]]
[[File:'Triumvirate' hologram.jpg        |link='Triumvirate' hologram|70px]]
[[File:'Triumvirate' hologram.jpg        |link='Triumvirate' hologram|70px]]
Line 389: Line 65:


[[File:Masking station.png                |link=Masking station|70px]]
[[File:Masking station.png                |link=Masking station|70px]]
[[File:Comms decoder.jpg                  |link=Comms decoder|70px]]
[[File:'Ghost' camo system.jpg            |link='Ghost' camo system|'Ghost' camo system 17|70px]]
[[File:Trampoline.jpg                    |link=Trampoline|Trampoline 17|70px]]
[[File:Hacking booster 'Konung'.jpg      |link=Hacking booster 'Konung'|70px]]
[[File:Spatial faults generator.jpg      |link=Spatial faults generator|70px]]
[[File:Star sail.jpg                      |link=Star sail|70px]]
'''- unique'''
'''- unique'''


Line 399: Line 81:
'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[ECM]] modules===
===[[ECM]] modules===
</div>
</div>
[[File:Ion_Emitter.png                    |link=Ion Diffuser|70px]]
[[File:Ion_Emitter.png                    |link=Ion Diffuser|70px]]
[[File:Energy_Absorber.png                |link=Energy Absorber|70px]]
[[File:Energy_Absorber.png                |link=Energy Absorber|70px]]
Line 418: Line 101:
[[File:Sensor DDoS.jpg                    |link=Sensor DDoS|70px]]
[[File:Sensor DDoS.jpg                    |link=Sensor DDoS|70px]]
[[File:Remote ammo detonatio.jpg          |link=Remote ammo detonation|70px]]
[[File:Remote ammo detonatio.jpg          |link=Remote ammo detonation|70px]]
[[File:Internal network dampenet.jpg      |link=Internal network dampenet|70px]]
[[File:Internal network dampenet.jpg      |link=Internal network dampener|70px]]
'''- unique and for premium ships of the same role'''
'''- unique and for premium ships of the same role'''


Line 424: Line 107:
[[File:Engine Controller Hack.jpg        |link=Engine controller hack|70px]]
[[File:Engine Controller Hack.jpg        |link=Engine controller hack|70px]]
[[File:Infobarrier.jpg                    |link=Infobarrier|70px]]
[[File:Infobarrier.jpg                    |link=Infobarrier|70px]]
[[File:Stasis mine.jpg                    |link=Stasis mine|70px]]
[[File:Eternal moment.jpg                |link=Eternal moment|70px]]
'''- unique'''
'''- unique'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Covert Ops]] modules===
===[[Covert Ops]] modules===
</div>
</div>
[[File:Orion_Targeting_Complex.png        |link='Orion' Targeting Complex|70px]]
[[File:Orion_Targeting_Complex.png        |link='Orion' Targeting Complex|70px]]
[[File:Plasma_Arc.png                    |link=Plasma Arc|70px]]  
[[File:Plasma_Arc.png                    |link=Plasma Arc|70px]]  
Line 450: Line 136:
[[File:Avalanche_projector_module.png    |link='Avalanche' Projector|70px]]
[[File:Avalanche_projector_module.png    |link='Avalanche' Projector|70px]]
[[File:Energy-burning mine.jpg            |link=Energy-burning mine|70px]]
[[File:Energy-burning mine.jpg            |link=Energy-burning mine|70px]]
[[File:Plasma ram.jpg                    |link=Plasma ram|70px]]
[[File:Electronic interference dispenser.jpg|link=Electronic interference dispenser|70px]]
[[File:Forced cooler.jpg                  |link=Forced cooler|70px]]
'''- unique'''
'''- unique'''
<hr>  
<hr>  
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Gunship]] modules===
===[[Gunship]] modules===
</div>
</div>
[[File:Aiming_Overcharge.png              |link=Aiming Overcharge|70px]]
[[File:Aiming_Overcharge.png              |link=Aiming Overcharge|70px]]
[[File:Combat_Reboot.png                  |link=Combat Reboot|70px]]
[[File:Combat_Reboot.png                  |link=Combat Reboot|70px]]
Line 462: Line 152:
'''- common'''
'''- common'''


[[File:Thermal repulsor.jpg              |link=Thermal repulsor|70px]]
[[File:Thermal repulsor.jpg              |Thermal repulsor 8|link=Thermal repulsor|70px]]
[[File:'Deimos' engine.jpg                |link='Deimos' engine|70px]]
[[File:'Deimos' engine.jpg                |link='Deimos' engine|70px]]
[[File:Shrapnel cone.jpg                  |link=Shrapnel cone|70px]]
[[File:Shrapnel cone.jpg                  |link=Shrapnel cone|70px]]
Line 475: Line 165:
[[File:Entropy_generator_module.png      |link=Entropy Generator|70px]]
[[File:Entropy_generator_module.png      |link=Entropy Generator|70px]]
[[File:Weakness detector.jpg              |link=Weakness detector|70px]]
[[File:Weakness detector.jpg              |link=Weakness detector|70px]]
[[File:Tornado system overcharge.jpg      |link=Tornado system overcharge|70px]]
[[File:Thermal repulsor.jpg              |Thermal repulsor 17|link=Thermal repulsor|70px]]
[[File:Emergency reboot.jpg              |link=Emergency reboot|70px]]
[[File:Crushing blow.jpg                  |link=Crushing blow|70px]]
[[File:Shield generator overcharge.jpg    |link=Shield generator overcharge|70px]]
[[File:GPB-20000.jpg                      |link=GPB-20000|70px]]
'''- unique'''
'''- unique'''


Line 483: Line 179:
'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Command]] modules===
===[[Command]] modules===
</div>
</div>
[[File:Valkyrie_System.png                |link='Valkyrie' System|70px]]
[[File:Valkyrie_System.png                |link='Valkyrie' System|70px]]
[[File:Aegis_System.png                  |link='Aegis' System|70px]]
[[File:Aegis_System.png                  |link='Aegis' System|70px]]
Line 496: Line 193:
[[File:'Prometheus' defence.jpg          |link='Prometheus' defence|70px]]
[[File:'Prometheus' defence.jpg          |link='Prometheus' defence|70px]]
[[File:Penentrating beam.jpg              |link=Penentrating beam|70px]]
[[File:Penentrating beam.jpg              |link=Penentrating beam|70px]]
[[File:Reserve energy circuits.jpg        |link=Reserve energy circuits|70px]]
[[File:Reserve energy circuits.jpg        |link=Reserve energy circuits|Reserve energy circuits 7|70px]]
[[File:Mass charge accelerator.jpg        |link=Mass charge accelerator|70px]]
[[File:Mass charge accelerator.jpg        |link=Mass charge accelerator|70px]]
[[File:Energy cube.jpg                    |link=Energy cube|70px]]
[[File:Energy cube.jpg                    |link=Energy cube|70px]]
Line 507: Line 204:
[[File:Anti-Sabotage 2.1.jpg              |link=Antisabotage 2.1|70px]]
[[File:Anti-Sabotage 2.1.jpg              |link=Antisabotage 2.1|70px]]
[[File:Camouflage shroud.jpg              |link=Camouflage shroud|70px]]
[[File:Camouflage shroud.jpg              |link=Camouflage shroud|70px]]
[[File:Massive energy absorber.jpg        |link=Massive energy absorber|70px]]
[[File:Reserve energy circuits.jpg        |link=Reserve energy circuits|Reserve energy circuits 12|70px]]
[[File:'Downpour' system.jpg              |link='Downpour' system|70px]]
[[File:Magnetron “Aigul-65”.jpg          |link=Magnetron 'Aigul-65'|70px]]
'''- unique'''
'''- unique'''
[[File:Crystal thruster.jpg              |link=Crystal thruster|70px]]
[[File:Guiding crystal.jpg                |link=Guiding crystal|70px]]
[[File:Crystal coating.jpg                |link=Crystal coating|70px]]
'''- Ellydium'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Tackler]] modules===
===[[Tackler]] modules===
</div>
</div>
[[File:Target_Painter.png                |link=Target Painter|70px]]
[[File:Target_Painter.png                |link=Target Painter|70px]]
[[File:Sentry_Drone_module.png            |link=Sentry Drone|70px]]
[[File:Sentry_Drone_module.png            |link=Sentry Drone|70px]]
[[File:Heavy_Guard_Drone_module.png      |link=Heave Guard Drone|70px]]
[[File:Heavy_Guard_Drone_module.png      |link=Heavy Guard Drone|70px]]
[[File:Engine_Suppressor.png              |link=Engine Suppressor|70px]]
[[File:Engine_Suppressor.png              |link=Engine Suppressor|70px]]
[[File:Inhibitor_Beam.png                |link=Inhibitor Beam|70px]]
[[File:Inhibitor_Beam.png                |link=Inhibitor Beam|70px]]
Line 527: Line 234:
[[File:Slowing projector.jpg              |link=Slowing projector|70px]]
[[File:Slowing projector.jpg              |link=Slowing projector|70px]]
[[File:'Hunter' tactical system.jpg      |link='Hunter' tactical system|70px]]
[[File:'Hunter' tactical system.jpg      |link='Hunter' tactical system|70px]]
[[File:'Stretto' gun system.jpg          |link='Stretto' gun system|70px]]
[[File:'Stretto' gun system.jpg          |link='Stretto' gun system|'Stretto' gun system 13|70px]]
'''- unique and for premium ships of the same role'''
'''- unique and for premium ships of the same role'''


[[File:Trap mine.jpg                      |link=Trap mine|70px]]
[[File:Trap mine.jpg                      |link=Trap mine|70px]]
[[File:'Stretto' gun system.jpg          |link='Stretto' gun system|'Stretto' gun system 17|70px]]
[[File:Artillery barrier drone.jpg        |link=Artillery barrier drone|70px]]
[[File:Ties of Shadows.jpg                |link=Ties of Shadows|70px]]
'''- unique'''
'''- unique'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Engineering]] modules===
===[[Engineering]] modules===
</div>
</div>
[[File:Mass_Shield_Generator.png          |link=Mass Shield Generator|70px]]
[[File:Mass_Shield_Generator.png          |link=Mass Shield Generator|70px]]
[[File:Nanodrone_Cloud.png                |link=Nanodrone Cloud|70px]]
[[File:Nanodrone_Cloud.png                |link=Nanodrone Cloud|70px]]
Line 560: Line 271:
[[File:Shield_sync_module.png            |link=Shield Sync|70px]]
[[File:Shield_sync_module.png            |link=Shield Sync|70px]]
[[File:Invulnerability projector.png      |link=Invulnerability projector|70px]]
[[File:Invulnerability projector.png      |link=Invulnerability projector|70px]]
[[File:Mobile barrier.jpg                |link=Mobile barrier|70px]]
[[File:Mobile portal.jpg                  |link=Mobile portal|70px]]
[[File:Farstation.jpg                    |link=Farstation|70px]]
[[File:Delivery drone.jpg                |link=Delivery drone|70px]]
[[File:Mail drone beacon.jpg              |link=Mail drone beacon|70px]]
[[File:Warp gate 'Ram-M'.jpg              |link=Warp gate 'Ram-M'|70px]]
[[File:Restoring projector.jpg            |link=Restoring projector|70px]]
[[File:'Kongmíng' manual controls.jpg    |link='Kongmíng' manual controls|70px]]
'''- unique'''
'''- unique'''


Line 570: Line 289:
'''- Ellydium'''
'''- Ellydium'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Guard]] modules===
===[[Guard]] modules===
</div>
</div>
[[File:Missile_Shield.png                |link=Missile Shield|70px]]
[[File:Missile_Shield.png                |link=Missile Shield|70px]]
[[File:Pulsar.png                        |link=Pulsar|70px]]
[[File:Pulsar.png                        |link=Pulsar|70px]]
Line 597: Line 317:
[[File:Tractor_beam_module.png            |link=Tractor Beam|70px]]
[[File:Tractor_beam_module.png            |link=Tractor Beam|70px]]
[[File:Phase demodulator.jpg              |link=Phase demodulator|70px]]
[[File:Phase demodulator.jpg              |link=Phase demodulator|70px]]
[[File:Redeployment mechanism.jpg        |link=Redeployment mechanism|70px]]
[[File:Redeployment mechanism.jpg        |link=Relocation mechanism|70px]]
[[File:'Dome' MDS.jpg                    |link='Dome' MDS|70px]]
[[File:'Dome' MDS.jpg                    |link='Dome' MDS|70px]]
[[File:Energy systems destabilizer.jpg    |link=Energy systems destabilizer|70px]]
[[File:Energy systems destabilizer.jpg    |link=Energy systems destabilizer|70px]]
[[File:Magnetic charge.jpg                |link=Magnetic charge|70px]]
[[File:Magnetic charge.jpg                |link=Magnetic charge|70px]]
[[File:Defence algorithm.jpg              |link=Defence algorithm|70px]]
[[File:Pursuit algorithm.jpg              |link=Pursuit algorithm|70px]]
[[File:Harpoon M1.jpg                    |link=Harpoon M1|70px]]
[[File:Defence system Brotherhood.jpg    |link=Defence system Brotherhood|70px]]
[[File:Front pyro emitter.jpg            |link=Front pyro emitter|70px]]
[[File:Field generator 'Shadow of Bartle'.jpg|link=Field generator 'Shadow of Bartle'|70px]]
[[File:Universal repair module.jpg        |link=Universal repair module|70px]]
'''- unique'''
'''- unique'''
<hr>
<hr>
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Long Range]] modules===
===[[Long Range]] modules===
</div>
</div>
[[File:Weapon_Overcharge.png              |link=Weapon Overcharge|70px]]
[[File:Weapon_Overcharge.png              |link=Weapon Overcharge|70px]]
[[File:Tachyon_Charge.png                |link=Tachyon Charge|70px]]
[[File:Tachyon_Charge.png                |link=Tachyon Charge|70px]]
Line 627: Line 355:
[[File:Ammunition stabilizer.jpg          |link=Ammunition stabilizer|70px]]
[[File:Ammunition stabilizer.jpg          |link=Ammunition stabilizer|70px]]
[[File:Disrupting shot.jpg                |link=Disrupting shot|70px]]
[[File:Disrupting shot.jpg                |link=Disrupting shot|70px]]
[[File:Barrier blast.jpg                  |link=Barrier blast|70px]]
[[File:Redirection of energy flows.jpg    |link=Redirection of energy flows|70px]]
[[File:Gravitational defence projector.jpg|link=Gravitational defence projector|70px]]
[[File:Weapon chain destructor.jpg        |link=Weapon chain destructor|70px]]
[[File:Disintegrator circuits overload.jpg|link=Disintegrator circuits overload|70px]]
'''- unique'''
'''- unique'''
<hr>  
<hr>  
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;">
===[[Suppressor]] modules===
===[[Suppressor]] modules===
</div>
</div>
[[File:pyro_emitter_icon.png              |link=Pyro Emitter|70px]]
[[File:pyro_emitter_icon.png              |link=Pyro Emitter|70px]]
[[File:wormhole_projector_icon.png        |link=Wormhole projector|70px]]
[[File:wormhole_projector_icon.png        |link=Wormhole projector|70px]]
[[File:gravitational_lens_icon.png        |link=Gravitational Lens|70px]]
[[File:gravitational_lens_icon.png        |link=Gravitational Lens|70px]]
[[File:tempest_launcher_icon.png          |link='Tempest' Launcher|70px]]
[[File:tempest_launcher_icon.png          |link='Tempest' Launcher|70px]]
[[File:repelling_beam_icon.png            |link=Repelling Beam|70px]]
[[File:photon_emitter_icon.png            |link=Photon Emitter|70px]]
[[File:photon_emitter_icon.png            |link=Photon Emitter|70px]]
[[File:hybrid_missile_icon.png            |link=Hybrid missile|70px]]
[[File:hybrid_missile_icon.png            |link=Hybrid missile|70px]]
[[File:Main caliber.jpg                  |link=Main caliber|70px]]
'''- common'''
'''- common'''


Line 645: Line 379:
[[File:Isotope Harvester.png              |link=Isotope Harvester|70px]]
[[File:Isotope Harvester.png              |link=Isotope Harvester|70px]]
[[File:Remote minelayer.png              |link=Remote minelayer|70px]]
[[File:Remote minelayer.png              |link=Remote minelayer|70px]]
[[File:Cluster torpedo.jpg                |link=Cluster torpedo|70px]]
[[File:Gyges microwave emitter.jpg        |link=Gyges microwave emitter|70px]]
[[File:Autonomous barrier torpedo.jpg    |link=Autonomous barrier torpedo|70px]]
'''- unique'''
'''- unique'''


Line 650: Line 387:
[[File:Swarm control.jpg                  |link=Swarm control|70px]]
[[File:Swarm control.jpg                  |link=Swarm control|70px]]
[[File:Devastator beam.jpg                |link=Devastator beam|70px]]
[[File:Devastator beam.jpg                |link=Devastator beam|70px]]
[[File:Jump system "Kapkan".jpg          |link=Jump system "Kapkan"|70px]]
[[File:Jump system "Kapkan".jpg          |link=Jump system 'Kapkan'|70px]]
[[File:Crystalline suppressor.jpg        |link=Crystalline suppressor|70px]]
[[File:Crystalline suppressor.jpg        |link=Crystalline suppressor|70px]]
'''- Ellydium'''
'''- Ellydium'''
<hr>
</div>
</div>


[[Category:Modules]]
[[Category:Main]][[Category:Modules]]

Latest revision as of 10:08, 25 October 2024

Active modules are such modules that the player must activate manually at his chosen point in time. After activation, the module works for some time. Switching off a module can occur manually or automatically, it depends on the mechanics of a particular module.
Active modules consume energy for their work. With a lack of energy, both blocking the active module and its premature shutdown are possible.
The active modules are divided into two parts: the role and the multipurpose ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of destroyers.
Common modules are available for installation on all ships of a suitable role.
Modules being unique and for premium ships of the same role can only be installed on certain ships purchased for , and on all premium ships same role of a suitable rank.
Unique modules can only be installed on the ship which they were created for.
Modules by 'Ellydium' technologies can be installed on ships of this faction, and some - on basic ships of suitable role.
Destroyer active modules can be damaged, but they regenerate their durability over time (recovery rate = module durability / recovery time on destruction). If they are destroyed, they will deal hull damage (parameter damage on destruction) and stop working until they are fully restored. Destroyer active modules inherit resistances from the destroyer's hull. They are also small objects, meaning that only 15% of explosive damage is dealt for them. Destroyer active modules have a speed of rotation. If you change camera direction abruptly, it may take ~1.5 s. for the modules to turn. Destroyer active modules cannot be used in a hemisphere other than their own. For example, if a pyro-emitter is mounted on top of the hull, it will not work in the lower hemisphere.
The colour of the active module icon indicates its type of impact: red means that the module deals thermal damage, yellow - kinetic, blue - EM damage, purple - other negative effects, green - effect on the hull, blue - on the shield, orange - on the weapons, gray - other effects (acceleration, invulnerability, etc.).
The colour of the bar at the bottom of the module icon (in Atlas - the frame around the module and the number) indicates its level: from Mk.1 (white) to Mk.5 (orange).

Types of modules

Multipurpose modules

- for small ships

- for destroyers

- Ellydium


Recon modules

- common

'Ghost' camo system 6 Trampoline 8 - unique and for premium ships of the same role

'Ghost' camo system 17 Trampoline 17 - unique

- Ellydium


ECM modules

- common

- unique and for premium ships of the same role

- unique


Covert Ops modules

- common

- unique and for premium ships of the same role

- unique


Gunship modules

- common

Thermal repulsor 8 - unique and for premium ships of the same role

Thermal repulsor 17 - unique

- Ellydium


Command modules

- common

Reserve energy circuits 7 - unique and for premium ships of the same role

Reserve energy circuits 12 - unique

- Ellydium


Tackler modules

- common

'Stretto' gun system 13 - unique and for premium ships of the same role

'Stretto' gun system 17 - unique


Engineering modules

- common

- unique and for premium ships of the same role

- unique

- Ellydium


Guard modules

- common

- unique and for premium ships of the same role

- unique


Long Range modules

- common

- unique and for premium ships of the same role

- unique


Suppressor modules

- common

- unique

- Ellydium