Active module: Difference between revisions
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{{ | __NOTOC__ | ||
:'''Active modules''' are such modules that the player must activate manually at his chosen point in time. After activation, the module works for some time. Switching off a module can occur manually or automatically, it depends on the mechanics of a particular module. | |||
: | :Active modules consume energy for their work. With a lack of energy, both blocking the active module and its premature shutdown are possible. | ||
:The active modules are divided into two parts: the '''role''' and the '''multipurpose''' ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of [[destroyers]]. | |||
:'''Common''' modules are available for installation on all ships of a suitable role. | |||
:Modules being '''unique and for premium ships of the same role''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships same role of a suitable rank. | |||
:'''Unique''' modules can only be installed on the ship which they were created for. | |||
:Modules by ''''[[Ellydium]]'''' technologies can be installed on ships of this faction, and some - on basic ships of suitable role. | |||
:'''Destroyer active modules''' can be damaged, but they regenerate their durability over time (recovery rate = module durability / recovery time on destruction). If they are destroyed, they will deal hull damage (parameter ''damage on destruction'') and stop working until they are fully restored. Destroyer active modules inherit resistances from the destroyer's hull. They are also small objects, meaning that only 15% of explosive damage is dealt for them. Destroyer active modules have a speed of rotation. If you change camera direction abruptly, it may take ~1.5 s. for the modules to turn. Destroyer active modules cannot be used in a hemisphere other than their own. For example, if a pyro-emitter is mounted on top of the hull, it will not work in the lower hemisphere. | |||
:'''The colour of the active module icon''' indicates its type of impact: ''red'' means that the module deals thermal damage, ''yellow'' - kinetic, ''blue'' - EM damage, ''purple'' - other negative effects, ''green'' - effect on the hull, ''blue'' - on the shield, ''orange'' - on the weapons, ''gray'' - other effects (acceleration, invulnerability, etc.). | |||
:'''The colour of the bar''' at the bottom of the module icon (in [[Atlas]] - the frame around the module and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.5}} (orange). | |||
: | ==Types of modules== | ||
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;"> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===Multipurpose modules=== | |||
</div> | |||
: | [[File:ShieldRestoreSmall_Icon.png |link=Shield Booster S|70px]] | ||
[[File:ShieldRestoreMedium_Icon.png |link=Shield Booster M|70px]] | |||
[[File:ShieldRestoreLarge_Icon.png |link=Shield Booster L|70px]] | |||
[[File:RepairDronesSmall_Icon.png |link=Repair Kit S|70px]] | |||
[[File:RepairDronesMedium_Icon.png |link=Repair Kit M|70px]] | |||
[[File:RepairDronesLarge_Icon.png |link=Repair Kit L|70px]] | |||
[[File:Hull restoration system.jpg |link=Hull restoration system|70px]] | |||
[[File:AdaptiveShieldBoost_Icon.png |link=Multiphase Shield Adapter|70px]] | |||
[[File:AdaptiveArmorBoost_Icon.png |link=Nanocomposite Coating|70px]] | |||
[[File:InfraredContermeasure_Icon.png |link=IR Flares|70px]] | |||
[[File:Energy_Converter_module.png |link=Energy converter|70px]] | |||
[[File:A1MA_module.png |link=A1MA|70px]] | |||
'''- for small ships''' | |||
[[File:Plasma turret icon.png |link=Plasma Turret|70px]] | |||
[[File:Blaster turret icon.png |link=Blaster Turret|70px]] | |||
[[File:Multiphase shield icon.png |link=Multiphase shield|70px]] | |||
[[File:repelling_beam_icon.png |link=Repelling Beam|70px]] | |||
'''- for destroyers''' | |||
[[File:Missile reload.jpg |link=Missile reload|70px]] | |||
'''- Ellydium''' | |||
<hr> | |||
| | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Recon]] modules=== | |||
</div> | |||
= | [[File:Phase_Remodulator.png |link=Phase Modulator|70px]] | ||
[[File:Spy_Drones.png |link=Spy Drones Container|70px]] | |||
[[File:Parasitic_Remodulator.png |link=Parasitic Remodulator|70px]] | |||
[[File:Micro-locator.png |link=Micro-locator|70px]] | |||
[[File:Holoship_module.png |link=Holoship|70px]] | |||
'''- common''' | |||
== | [[File:Nanolocator.jpg |link=Nanolocator|70px]] | ||
[[File:'Ghost' camo system.jpg |link='Ghost' camo system|'Ghost' camo system 6|70px]] | |||
[[File:Teleportation anchor.jpg |link=Teleportation anchor|70px]] | |||
[[File:Trampoline.jpg |link=Trampoline|Trampoline 8|70px]] | |||
[[File:Covert Ops drone.jpg |link=Covert Ops drone|70px]] | |||
[[File:'Triumvirate' hologram.jpg |link='Triumvirate' hologram|70px]] | |||
[[File:Hazardous veil.jpg |link=Hazardous veil|70px]] | |||
[[File:Active screen.jpg |link=Active screen|70px]] | |||
[[File:Energy anomaly.jpg |link=Energy anomaly|70px]] | |||
[[File:Minor crystal deformation.jpg |link=Minor crystal deformation|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Masking station.png |link=Masking station|70px]] | |||
[[File:Comms decoder.jpg |link=Comms decoder|70px]] | |||
[[File:'Ghost' camo system.jpg |link='Ghost' camo system|'Ghost' camo system 17|70px]] | |||
[[File:Trampoline.jpg |link=Trampoline|Trampoline 17|70px]] | |||
[[File:Hacking booster 'Konung'.jpg |link=Hacking booster 'Konung'|70px]] | |||
[[File:Spatial faults generator.jpg |link=Spatial faults generator|70px]] | |||
[[File:Star sail.jpg |link=Star sail|70px]] | |||
'''- unique''' | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
[[File:Inhibitor crystal.png |link=Inhibitor crystal|70px]] | |||
[[File:Crystal-infiltrator.jpg |link=Crystal-infiltrator|70px]] | |||
[[File:Satellite crystal.jpg |link=Satellite crystal|70px]] | |||
[[File:Harvest crystal.jpg |link=Harvest crystal|70px]] | |||
[[File:Crystal-hologram.jpg |link=Crystal-hologram|70px]] | |||
[[File:Crystal destabilization.png |link=Crystal destabilization|70px]] | |||
'''- Ellydium''' | |||
<hr> | |||
| | |||
| | |||
| | |||
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= | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
===[[ECM]] modules=== | |||
</div> | |||
[[File:Ion_Emitter.png |link=Ion Diffuser|70px]] | |||
[[File:Energy_Absorber.png |link=Energy Absorber|70px]] | |||
[[File:Stasis_Generator.png |link=Stasis Generator|70px]] | |||
[[File:Weapon_System_Inhibitor.png |link=Weapon System Inhibitor|70px]] | |||
[[File:System_hack_module.png |link=System Hack|70px]] | |||
[[File:Repair system sabotage.jpg |link=Repair system sabotage|70px]] | |||
'''- common''' | |||
| | |||
| | |||
[[File:'Moriarty' virus.jpg |link='Moriarty' virus|70px]] | |||
[[File:'Quiet hours' blocker.jpg |link='Quiet hours' blocker|70px]] | |||
[[File:Protocol regulation.jpg |link=Protocol regulation|70px]] | |||
[[File:'Rebellion' trojan.jpg |link='Rebellion' trojan|70px]] | |||
[[File:Song of peace.jpg |link=Song of peace|70px]] | |||
[[File:Sensor DDoS.jpg |link=Sensor DDoS|70px]] | |||
[[File:Remote ammo detonatio.jpg |link=Remote ammo detonation|70px]] | |||
[[File:Internal network dampenet.jpg |link=Internal network dampener|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Shield seal module.png |link=Shield Seal|70px]] | |||
[[File:Engine Controller Hack.jpg |link=Engine controller hack|70px]] | |||
[[File:Infobarrier.jpg |link=Infobarrier|70px]] | |||
[[File:Stasis mine.jpg |link=Stasis mine|70px]] | |||
[[File:Eternal moment.jpg |link=Eternal moment|70px]] | |||
'''- unique''' | |||
<hr> | |||
| | |||
| | |||
| | |||
== | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
===[[Covert Ops]] modules=== | |||
</div> | |||
[[File:Orion_Targeting_Complex.png |link='Orion' Targeting Complex|70px]] | |||
[[File:Plasma_Arc.png |link=Plasma Arc|70px]] | |||
[[File:Adaptive_Camo.png |link=Adaptive Camo|70px]] | |||
[[File:Self_Destruct.png |link=Reactor overload|70px]] | |||
[[File:White_Noise_Jammer.png |link='White Noise' Jammer|70px]] | |||
[[File:Quantum defence.jpg |link=Quantum defence|70px]] | |||
'''- common''' | |||
| | |||
| | |||
| | |||
[[File:'Supernova' torpedo.jpg |link='Supernova' torpedo|70px]] | |||
[[File:Tactical warp.jpg |link=Tactical warp|70px]] | |||
[[File:'Reaver' energy converter.jpg |link='Reaver' energy converter|70px]] | |||
[[File:RAD-atomizer.jpg |link=RAD-atomizer|70px]] | |||
[[File:Emergency retreat.jpg |link=Emergency retreat|70px]] | |||
[[File:Mass interference generator.jpg |link=Mass interference generator|70px]] | |||
[[File:Projectile irradiator.jpg |link=Projectile irradiator|70px]] | |||
[[File:Mass plasma disturbance.jpg |link=Mass plasma disturbance|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
| | |||
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[[File:Avalanche_projector_module.png |link='Avalanche' Projector|70px]] | |||
[[File:Energy-burning mine.jpg |link=Energy-burning mine|70px]] | |||
[[File:Plasma ram.jpg |link=Plasma ram|70px]] | |||
[[File:Electronic interference dispenser.jpg|link=Electronic interference dispenser|70px]] | |||
[[File:Forced cooler.jpg |link=Forced cooler|70px]] | |||
'''- unique''' | |||
<hr> | |||
| | |||
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== | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
===[[Gunship]] modules=== | |||
</div> | |||
[[File:Aiming_Overcharge.png |link=Aiming Overcharge|70px]] | |||
[[File:Combat_Reboot.png |link=Combat Reboot|70px]] | |||
[[File:Particle_Purge.png |link=Particle Purge|70px]] | |||
|- | [[File:Engine_Overcharge.png |link=Engine Overcharge|70px]] | ||
| | '''- common''' | ||
|[[File: | |||
| | [[File:Thermal repulsor.jpg |Thermal repulsor 8|link=Thermal repulsor|70px]] | ||
| | [[File:'Deimos' engine.jpg |link='Deimos' engine|70px]] | ||
|[[File: | [[File:Shrapnel cone.jpg |link=Shrapnel cone|70px]] | ||
|- | [[File:'Constellation' generator.jpg |link='Constellation' generator|70px]] | ||
| | [[File:'Squall' launcher.jpg |link='Squall' launcher|70px]] | ||
|[[File: | [[File:Kinetic wave.jpg |link=Kinetic wave|70px]] | ||
| | [[File:Quark-beamer.jpg |link=Quark-beamer|70px]] | ||
| | [[File:Magnetic disruptor.jpg |link=Magnetic disruptor|70px]] | ||
|[[File: | '''- unique and for premium ships of the same role''' | ||
|- | |||
|Weapon Overcharge | [[File:Banshee_system_module.png |link='Banshee' system|70px]] | ||
|[[File: | [[File:Entropy_generator_module.png |link=Entropy Generator|70px]] | ||
| | [[File:Weakness detector.jpg |link=Weakness detector|70px]] | ||
| | [[File:Tornado system overcharge.jpg |link=Tornado system overcharge|70px]] | ||
|[[File: | [[File:Thermal repulsor.jpg |Thermal repulsor 17|link=Thermal repulsor|70px]] | ||
|- | [[File:Emergency reboot.jpg |link=Emergency reboot|70px]] | ||
| | [[File:Crushing blow.jpg |link=Crushing blow|70px]] | ||
|[[File: | [[File:Shield generator overcharge.jpg |link=Shield generator overcharge|70px]] | ||
| | [[File:GPB-20000.jpg |link=GPB-20000|70px]] | ||
| | '''- unique''' | ||
|[[File: | |||
| | [[File:Inhibitor swarm.jpg |link=Inhibitor swarm|70px]] | ||
[[File:Alien intuition.jpg |link=Alien intuition|70px]] | |||
[[File:Crystal drone.jpg |link=Crystal drone|70px]] | |||
[[File:Reflected rage.jpg |link=Reflected rage|70px]] | |||
'''- Ellydium''' | |||
<hr> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Command]] modules=== | |||
</div> | |||
[[File:Valkyrie_System.png |link='Valkyrie' System|70px]] | |||
[[File:Aegis_System.png |link='Aegis' System|70px]] | |||
[[File:Coating_Polarizer.png |link=Coating Polarizer|70px]] | |||
[[File:Gravi-scanner.png |link=Gravi-scanner|70px]] | |||
[[File:Shield_Havoc_module.png |link=Shield Havoc|70px]] | |||
'''- common''' | |||
[[File:'Prometheus' defence.jpg |link='Prometheus' defence|70px]] | |||
[[File:Penentrating beam.jpg |link=Penentrating beam|70px]] | |||
[[File:Reserve energy circuits.jpg |link=Reserve energy circuits|Reserve energy circuits 7|70px]] | |||
[[File:Mass charge accelerator.jpg |link=Mass charge accelerator|70px]] | |||
[[File:Energy cube.jpg |link=Energy cube|70px]] | |||
[[File:'Kappa' EM beam.jpg |link='Kappa' EM beam|70px]] | |||
[[File:Mobile pulsar.jpg |link=Mobile pulsar|70px]] | |||
[[File:Repelling shield.jpg |link=Repelling shield|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Harmonic Drive.jpg |link=Harmonic Drive|70px]] | |||
[[File:Anti-Sabotage 2.1.jpg |link=Antisabotage 2.1|70px]] | |||
[[File:Camouflage shroud.jpg |link=Camouflage shroud|70px]] | |||
[[File:Massive energy absorber.jpg |link=Massive energy absorber|70px]] | |||
[[File:Reserve energy circuits.jpg |link=Reserve energy circuits|Reserve energy circuits 12|70px]] | |||
[[File:'Downpour' system.jpg |link='Downpour' system|70px]] | |||
[[File:Magnetron “Aigul-65”.jpg |link=Magnetron 'Aigul-65'|70px]] | |||
'''- unique''' | |||
[[File:Crystal thruster.jpg |link=Crystal thruster|70px]] | |||
[[File:Guiding crystal.jpg |link=Guiding crystal|70px]] | |||
[[File:Crystal coating.jpg |link=Crystal coating|70px]] | |||
'''- Ellydium''' | |||
<hr> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Tackler]] modules=== | |||
</div> | |||
[[File:Target_Painter.png |link=Target Painter|70px]] | |||
[[File:Sentry_Drone_module.png |link=Sentry Drone|70px]] | |||
[[File:Heavy_Guard_Drone_module.png |link=Heavy Guard Drone|70px]] | |||
[[File:Engine_Suppressor.png |link=Engine Suppressor|70px]] | |||
[[File:Inhibitor_Beam.png |link=Inhibitor Beam|70px]] | |||
'''- common''' | |||
[[File:'Dawn' locator.jpg |link='Dawn' locator|70px]] | |||
[[File:Inhibitor drone.jpg |link=Inhibitor drone|70px]] | |||
[[File:Beam disintegrator.jpg |link=Beam disintegrator|70px]] | |||
[[File:Realignment.jpg |link=Realignment|70px]] | |||
[[File:Mine network.jpg |link=Mine network|70px]] | |||
[[File:Slowing projector.jpg |link=Slowing projector|70px]] | |||
[[File:'Hunter' tactical system.jpg |link='Hunter' tactical system|70px]] | |||
[[File:'Stretto' gun system.jpg |link='Stretto' gun system|'Stretto' gun system 13|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Trap mine.jpg |link=Trap mine|70px]] | |||
[[File:'Stretto' gun system.jpg |link='Stretto' gun system|'Stretto' gun system 17|70px]] | |||
[[File:Artillery barrier drone.jpg |link=Artillery barrier drone|70px]] | |||
[[File:Ties of Shadows.jpg |link=Ties of Shadows|70px]] | |||
'''- unique''' | |||
<hr> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Engineering]] modules=== | |||
</div> | |||
[[File:Mass_Shield_Generator.png |link=Mass Shield Generator|70px]] | |||
[[File:Nanodrone_Cloud.png |link=Nanodrone Cloud|70px]] | |||
[[File:Energy_Emitter.png |link=Energy Emitter|70px]] | |||
[[File:Warp_Gate.png |link=Warp Gate|70px]] | |||
[[File:Autonomous_Charging_Station.png |link=Autonomous Charging Station|70px]] | |||
[[File:Autonomous_Repair_Station.png |link=Autonomous Repair Station|70px]] | |||
[[File:Static_Barrier.png |link=Static Barrier|70px]] | |||
'''- common''' | |||
[[File:Commitment.jpg |link=Commitment|70px]] | |||
[[File:'Protector' torpedo.jpg |link='Protector' torpedo|70px]] | |||
[[File:Repair projector.jpg |link=Repair projector|70px]] | |||
[[File:Explosive restoration.jpg |link=Explosive restoration|70px]] | |||
[[File:'Twins' barrier.jpg |link='Twins' barrier|70px]] | |||
[[File:'Pendulum' module.jpg |link='Pendulum' module|70px]] | |||
[[File:Energy-compensating projectile.jpg |link=Energy-compensating projectile|70px]] | |||
[[File:Med Evac.jpg |link=Med Evac|70px]] | |||
[[File:Nano-devourers.jpg |link=Nano-devourers|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Amplifying_shields_module.png |link=Amplifying Shields|70px]] | |||
[[File:Shield_sync_module.png |link=Shield Sync|70px]] | |||
[[File:Invulnerability projector.png |link=Invulnerability projector|70px]] | |||
[[File:Mobile barrier.jpg |link=Mobile barrier|70px]] | |||
[[File:Mobile portal.jpg |link=Mobile portal|70px]] | |||
[[File:Farstation.jpg |link=Farstation|70px]] | |||
[[File:Delivery drone.jpg |link=Delivery drone|70px]] | |||
[[File:Mail drone beacon.jpg |link=Mail drone beacon|70px]] | |||
[[File:Warp gate 'Ram-M'.jpg |link=Warp gate 'Ram-M'|70px]] | |||
[[File:Restoring projector.jpg |link=Restoring projector|70px]] | |||
[[File:'Kongmíng' manual controls.jpg |link='Kongmíng' manual controls|70px]] | |||
'''- unique''' | |||
[[File:Protective sphere.jpg |link=Protective sphere|70px]] | |||
[[File:'Patron' active defence.jpg |link='Patron' active defence|70px]] | |||
[[File:Gravi-wave.jpg |link=Gravi-wave|70px]] | |||
[[File:Hull converter.jpg |link=Hull converter|70px]] | |||
[[File:Emergency repair station.jpg |link=Emergency repair station|70px]] | |||
[[File:Waz'Got battle station.jpg |link=Waz'Got battle station|70px]] | |||
'''- Ellydium''' | |||
<hr> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Guard]] modules=== | |||
</div> | |||
[[File:Missile_Shield.png |link=Missile Shield|70px]] | |||
[[File:Pulsar.png |link=Pulsar|70px]] | |||
[[File:Liquid_Metal_Injector.png |link=Liquid Metal Injector|70px]] | |||
[[File:Emergency_Shield_Boost.png |link=Emergency Shield Boost|70px]] | |||
[[File:Mass_Propulsion_Inhibitor.png |link=Mass Propulsion Inhibitor|70px]] | |||
[[File:Signature_Masking.png |link=Signature Masking|70px]] | |||
[[File:Spectre_Field_module.png |link='Spectre' Field|70px]] | |||
'''- common''' | |||
[[File:Gravilasso.jpg |link=Gravilasso|70px]] | |||
[[File:Graviton projectile exciter.jpg |link=Graviton projectile exciter|70px]] | |||
[[File:Boarding charger.jpg |link=Boarding charger|70px]] | |||
[[File:Active missile shield.jpg |link=Active missile shield|70px]] | |||
[[File:Ballistic codebreaker.jpg |link=Ballistic codebreaker|70px]] | |||
[[File:Missile swarm.jpg |link=Missile swarm|70px]] | |||
[[File:'Phantom' stealth system.jpg |link='Phantom' stealth system|70px]] | |||
[[File:Ram attack.jpg |link=Ram attack|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Radiation_converter_module.png |link=Radiation converter|70px]] | |||
[[File:Regenrationg_shield_module.png |link=Regenerating Shield|70px]] | |||
[[File:Tractor_beam_module.png |link=Tractor Beam|70px]] | |||
[[File:Phase demodulator.jpg |link=Phase demodulator|70px]] | |||
[[File:Redeployment mechanism.jpg |link=Relocation mechanism|70px]] | |||
[[File:'Dome' MDS.jpg |link='Dome' MDS|70px]] | |||
[[File:Energy systems destabilizer.jpg |link=Energy systems destabilizer|70px]] | |||
[[File:Magnetic charge.jpg |link=Magnetic charge|70px]] | |||
[[File:Defence algorithm.jpg |link=Defence algorithm|70px]] | |||
[[File:Pursuit algorithm.jpg |link=Pursuit algorithm|70px]] | |||
[[File:Harpoon M1.jpg |link=Harpoon M1|70px]] | |||
[[File:Defence system Brotherhood.jpg |link=Defence system Brotherhood|70px]] | |||
[[File:Front pyro emitter.jpg |link=Front pyro emitter|70px]] | |||
[[File:Field generator 'Shadow of Bartle'.jpg|link=Field generator 'Shadow of Bartle'|70px]] | |||
[[File:Universal repair module.jpg |link=Universal repair module|70px]] | |||
'''- unique''' | |||
<hr> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Long Range]] modules=== | |||
</div> | |||
[[File:Weapon_Overcharge.png |link=Weapon Overcharge|70px]] | |||
[[File:Tachyon_Charge.png |link=Tachyon Charge|70px]] | |||
[[File:IR_Pulsar.png |link=IR Pulsar|70px]] | |||
[[File:EM_Scattering_Field.png |link=EM Scattering Field|70px]] | |||
[[File:Reverse_Thruster_module.png |link=Reverse Thruster|70px]] | |||
'''- common''' | |||
[[File:Radioactive cloud.jpg |link=Radioactive cloud|70px]] | |||
[[File:'Sinobi' jump.jpg |link='Sinobi' jump|70px]] | |||
[[File:Sniper drone 'Partner'.jpg |link=Sniper drone 'Partner'|70px]] | |||
[[File:Energy sharing.jpg |link=Energy sharing|70px]] | |||
[[File:Target highlight mode.jpg |link=Target highlight mode|70px]] | |||
[[File:'Surkov' ballistic processor.jpg |link='Surkov' ballistic processor|70px]] | |||
[[File:'Hindenburg' supercharge.jpg |link='Hindenburg' supercharge|70px]] | |||
'''- unique and for premium ships of the same role''' | |||
[[File:Disintegrator modifier.jpg |link=Disintegrator modifier|70px]] | |||
[[File:'Sharpshooter' mode.jpg |link='Sharpshooter' mode|70px]] | |||
[[File:Ammunition stabilizer.jpg |link=Ammunition stabilizer|70px]] | |||
[[File:Disrupting shot.jpg |link=Disrupting shot|70px]] | |||
[[File:Barrier blast.jpg |link=Barrier blast|70px]] | |||
[[File:Redirection of energy flows.jpg |link=Redirection of energy flows|70px]] | |||
[[File:Gravitational defence projector.jpg|link=Gravitational defence projector|70px]] | |||
[[File:Weapon chain destructor.jpg |link=Weapon chain destructor|70px]] | |||
[[File:Disintegrator circuits overload.jpg|link=Disintegrator circuits overload|70px]] | |||
'''- unique''' | |||
<hr> | |||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | |||
===[[Suppressor]] modules=== | |||
</div> | |||
[[File:pyro_emitter_icon.png |link=Pyro Emitter|70px]] | |||
[[File:wormhole_projector_icon.png |link=Wormhole projector|70px]] | |||
[[File:gravitational_lens_icon.png |link=Gravitational Lens|70px]] | |||
[[File:tempest_launcher_icon.png |link='Tempest' Launcher|70px]] | |||
[[File:photon_emitter_icon.png |link=Photon Emitter|70px]] | |||
[[File:hybrid_missile_icon.png |link=Hybrid missile|70px]] | |||
[[File:Main caliber.jpg |link=Main caliber|70px]] | |||
'''- common''' | |||
[[File:destabilizing_field_icon.png |link=Destabilizing Field|70px]] | |||
[[File:Isotope Harvester.png |link=Isotope Harvester|70px]] | |||
[[File:Remote minelayer.png |link=Remote minelayer|70px]] | |||
[[File:Cluster torpedo.jpg |link=Cluster torpedo|70px]] | |||
[[File:Gyges microwave emitter.jpg |link=Gyges microwave emitter|70px]] | |||
[[File:Autonomous barrier torpedo.jpg |link=Autonomous barrier torpedo|70px]] | |||
'''- unique''' | |||
[[File:Landing platform.jpg |link=Landing platform|70px]] | |||
[[File:Swarm control.jpg |link=Swarm control|70px]] | |||
[[File:Devastator beam.jpg |link=Devastator beam|70px]] | |||
[[File:Jump system "Kapkan".jpg |link=Jump system 'Kapkan'|70px]] | |||
[[File:Crystalline suppressor.jpg |link=Crystalline suppressor|70px]] | |||
'''- Ellydium''' | |||
<hr> | |||
</div> | |||
[[Category:Main]][[Category:Modules]] |
Latest revision as of 10:08, 25 October 2024
- Active modules are such modules that the player must activate manually at his chosen point in time. After activation, the module works for some time. Switching off a module can occur manually or automatically, it depends on the mechanics of a particular module.
- Active modules consume energy for their work. With a lack of energy, both blocking the active module and its premature shutdown are possible.
- The active modules are divided into two parts: the role and the multipurpose ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of destroyers.
- Common modules are available for installation on all ships of a suitable role.
- Modules being unique and for premium ships of the same role can only be installed on certain ships purchased for , and on all premium ships same role of a suitable rank.
- Unique modules can only be installed on the ship which they were created for.
- Modules by 'Ellydium' technologies can be installed on ships of this faction, and some - on basic ships of suitable role.
- Destroyer active modules can be damaged, but they regenerate their durability over time (recovery rate = module durability / recovery time on destruction). If they are destroyed, they will deal hull damage (parameter damage on destruction) and stop working until they are fully restored. Destroyer active modules inherit resistances from the destroyer's hull. They are also small objects, meaning that only 15% of explosive damage is dealt for them. Destroyer active modules have a speed of rotation. If you change camera direction abruptly, it may take ~1.5 s. for the modules to turn. Destroyer active modules cannot be used in a hemisphere other than their own. For example, if a pyro-emitter is mounted on top of the hull, it will not work in the lower hemisphere.
- The colour of the active module icon indicates its type of impact: red means that the module deals thermal damage, yellow - kinetic, blue - EM damage, purple - other negative effects, green - effect on the hull, blue - on the shield, orange - on the weapons, gray - other effects (acceleration, invulnerability, etc.).
- The colour of the bar at the bottom of the module icon (in Atlas - the frame around the module and the number) indicates its level: from Mk.1 (white) to Mk.5 (orange).
Types of modules
Multipurpose modules
Recon modules
- unique and for premium ships of the same role
ECM modules
- unique and for premium ships of the same role
Covert Ops modules
- unique and for premium ships of the same role
Gunship modules
- unique and for premium ships of the same role
Command modules
- unique and for premium ships of the same role
Tackler modules
- unique and for premium ships of the same role
Engineering modules
- unique and for premium ships of the same role
Guard modules
- unique and for premium ships of the same role
Long Range modules
- unique and for premium ships of the same role